import QtQuick
import QtQuick.Controls
import "qrc:/commons/ts/baseFunctions.mjs" as BaseFunctions
import "qrc:/components/window"
WindowBase {
id: mainWindow
signal exportDriveChanged();
property bool processInBackground: false
property int intVal
property var anyVar
property var globalValueAccessible: false
property int secureLevel
property bool unlocked: !secureLevel // No problem, secureLevel is int, but applying ! operator changes it to bool, so unlocked is bool
signal deleteMe();
windowBusy: true // No problem, windowBusy is property of WindowBase, and we can set it from this derived type
property bool windowBusyAdv: windowBusy
contentItem: Column {
id: column
RoundButton {
anchors.horizontalCenter: parent.horizontalCenter
visible: !random_non_existent_variable // Problem, random_non_existent_variable is not defined anywhere, so it should print error
enabled: (courseModel.fixation_control == Enums.FixationControl.BOTH || courseModel.fixation_control == Enums.FixationControl.HEIJL_KRAKAU) // Problem - should print error, because courseModel is not defined anywhere in this file, so it should print error, and also error about Enums which is also not imported/available
text: qsTr("Remap Blind Spot")
onClicked: {
windowBusy = true // No problem, dialogBusy is a valid property of this component, even if we don't care about its type or where it is defined
}
}
}
function onWidthChanged() {
let internalVariable = "cos"
const internalConst = "cos2"
const val = intVal + anyVar.expression
}
function onExportDriveChanged() {
}
Sub {
onEmptySignal(): { // No problem, emptySignal is signal in Sub
other5 = null; // No problem, other5 is a property in Sub
return
}
}
Item {
Component { // No problem, Component is a valid type
Item {
Sub4 { // No problem, Sub4 is defined, and needs to be valid, even if is very nested
switchWrapperColor: "red" // No problem, switchWrapperColor is a property of Sub4 -> SwitchWrapper
non_exxxxxxistend = 5; // Problem, non_exxxxxxisntend is not defined anywhere, so it should print error
}
}
}
}
Sub2 {
onCheckedChanged: { // No problem, onCheckedChanged is a valid signal handler for checkedChanged signal on Switch - base type of Sub2
console.log("Checked state changed to: " + checked);
}
}
Sub3 { // Problem, Sub3 is not defined anywhere, so it should print error
}
onDeleteMe: console.log("deleteMe signal emitted") // No problem, onDeleteMe is a valid signal handler for deleteMe signal
Item {
id: internalElement
function internalFunction() {
let module = "Global.qml"
console.info(`${module} ${non_existent} {normal_text} ready in ${BaseFunctions.calculateTimeDifferenceInMs()} ms (system uptime: ${core.uptime()} seconds)`) // Problem, non_existent and core should print error, because not defined
try {
console.log("")
} catch (e) { // No problem e is function parameter
console.error("Error in internalFunction:", e)
}
try {
console.log("")
} catch(_) { // No problem, catch without named parameter is valid
console.error("Error in internalFunction")
}
}
onEmptySignal(): { // Problem, emptySignal is signal in Sub, not this item or root element
other5 = null; // Problem - other5 is property of Sub, not this item or root element
return
}
}
}