use std::hash::{BuildHasher, Hasher};
pub struct StableHasher {
state: foldhash_portable::quality::FoldHasher<'static>,
}
impl Default for StableHasher {
fn default() -> Self {
Self::new()
}
}
impl StableHasher {
#[inline]
pub fn new() -> Self {
Self {
state: foldhash_portable::quality::FixedState::with_seed(0).build_hasher(),
}
}
}
impl Hasher for StableHasher {
#[inline]
fn finish(&self) -> u64 {
self.state.finish()
}
#[inline]
fn write(&mut self, bytes: &[u8]) {
self.state.write(bytes);
}
#[inline]
fn write_u8(&mut self, i: u8) {
self.state.write_u8(i);
}
#[inline]
fn write_u16(&mut self, i: u16) {
self.state.write_u16(i);
}
#[inline]
fn write_u32(&mut self, i: u32) {
self.state.write_u32(i);
}
#[inline]
fn write_u64(&mut self, i: u64) {
self.state.write_u64(i);
}
#[inline]
fn write_u128(&mut self, i: u128) {
self.state.write_u128(i);
}
#[inline]
fn write_usize(&mut self, i: usize) {
self.state.write_u64(i as u64);
}
#[inline]
fn write_i8(&mut self, i: i8) {
self.state.write_i8(i);
}
#[inline]
fn write_i16(&mut self, i: i16) {
self.state.write_i16(i);
}
#[inline]
fn write_i32(&mut self, i: i32) {
self.state.write_i32(i);
}
#[inline]
fn write_i64(&mut self, i: i64) {
self.state.write_i64(i);
}
#[inline]
fn write_i128(&mut self, i: i128) {
self.state.write_i128(i);
}
#[inline]
fn write_isize(&mut self, i: isize) {
self.state.write_i64(i as i64);
}
}
#[derive(Clone, Copy, Default)]
pub struct StableBuildHasher;
impl BuildHasher for StableBuildHasher {
type Hasher = StableHasher;
#[inline]
fn build_hasher(&self) -> StableHasher {
StableHasher::new()
}
}