qdrant-edge 0.7.2

A lightweight, in-process vector search engine designed for embedded devices, autonomous systems, and mobile agents.
Documentation
#if !defined PC_VER
#include <arm_neon.h>
#endif

#ifdef __ARM_FEATURE_FP16_VECTOR_ARITHMETIC
#include <arm_fp16.h>
float32_t dotProduct_half_4x4(const float16_t* pSrcA, const float16_t* pSrcB, uint32_t blockSize)
{
    float32_t dotProduct = 0.0f;
    float16x8_t sum1 = vdupq_n_f16(0.0f);
    float16x8_t sum2 = vdupq_n_f16(0.0f);
    float16x8_t sum3 = vdupq_n_f16(0.0f);
    float16x8_t sum4 = vdupq_n_f16(0.0f);

    for(uint32_t i=0; i < blockSize - (blockSize % 32); i+=32)
    {
        sum1 = vfmaq_f16(sum1, vld1q_f16(pSrcA), vld1q_f16(pSrcB));
        sum2 = vfmaq_f16(sum2, vld1q_f16(pSrcA+8), vld1q_f16(pSrcB+8));
        sum3 = vfmaq_f16(sum3, vld1q_f16(pSrcA+16), vld1q_f16(pSrcB+16));
        sum4 = vfmaq_f16(sum4, vld1q_f16(pSrcA+24), vld1q_f16(pSrcB+24));

        pSrcA += 32;
        pSrcB += 32;
    }

    float32x4_t sum = vcvt_f32_f16(vget_high_f16(sum1));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum1)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_high_f16(sum2)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum2)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_high_f16(sum3)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum3)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_high_f16(sum4)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum4)));

    dotProduct = vaddvq_f32(sum);
    for (uint32_t i=0; i < (blockSize % 32); i++) {
        dotProduct += (float32_t)((*pSrcA)*(*pSrcB));
        pSrcA += 1;
        pSrcB += 1;
    }

    return dotProduct;
}

float32_t euclideanDist_half_4x4(const float16_t* pSrcA, const float16_t* pSrcB, uint32_t blockSize)
{
    float32_t euclideanDistance = 0.0f;
    float16x8_t sum1 = vdupq_n_f16(0.0f);
    float16x8_t sub1 = vdupq_n_f16(0.0f);
    float16x8_t sum2 = vdupq_n_f16(0.0f);
    float16x8_t sub2 = vdupq_n_f16(0.0f);
    float16x8_t sum3 = vdupq_n_f16(0.0f);
    float16x8_t sub3 = vdupq_n_f16(0.0f);
    float16x8_t sum4 = vdupq_n_f16(0.0f);
    float16x8_t sub4 = vdupq_n_f16(0.0f);

    for(uint32_t i=0; i < blockSize - (blockSize % 32); i+=32)
    {
        sub1 = vsubq_f16(vld1q_f16(pSrcA), vld1q_f16(pSrcB));
        sum1 = vfmaq_f16(sum1, sub1, sub1);

        sub2 = vsubq_f16(vld1q_f16(pSrcA+8), vld1q_f16(pSrcB+8));
        sum2 = vfmaq_f16(sum2, sub2, sub2);

        sub3 = vsubq_f16(vld1q_f16(pSrcA+16), vld1q_f16(pSrcB+16));
        sum3 = vfmaq_f16(sum3, sub3, sub3);

        sub4 = vsubq_f16(vld1q_f16(pSrcA+24), vld1q_f16(pSrcB+24));
        sum4 = vfmaq_f16(sum4, sub4, sub4);

        pSrcA += 32;
        pSrcB += 32;
    }

    float32x4_t sum = vcvt_f32_f16(vget_high_f16(sum1));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum1)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_high_f16(sum2)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum2)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_high_f16(sum3)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum3)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_high_f16(sum4)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum4)));

    euclideanDistance = vaddvq_f32(sum);
    float16_t tmp = 0.0f;
    for (uint32_t i=0; i < (blockSize % 32); i++) {
        tmp = (*pSrcA - *pSrcB);
        euclideanDistance += (float32_t)(tmp * tmp);
        pSrcA += 1;
        pSrcB += 1;
    }

    return euclideanDistance;
}

float32_t manhattanDist_half_4x4(const float16_t* pSrcA, const float16_t* pSrcB, uint32_t blockSize)
{
    float32_t manhattanDistance = 0.0f;
    float16x8_t sum1 = vdupq_n_f16(0.0f);
    float16x8_t sum2 = vdupq_n_f16(0.0f);
    float16x8_t sum3 = vdupq_n_f16(0.0f);
    float16x8_t sum4 = vdupq_n_f16(0.0f);
    uint32_t i = 0;

    for(i=0; i < blockSize - (blockSize % 32); i+=32)
    {
        sum1 = vaddq_f16(sum1, vabdq_f16(vld1q_f16(pSrcA), vld1q_f16(pSrcB)));

        sum2 = vaddq_f16(sum2, vabdq_f16(vld1q_f16(pSrcA+8), vld1q_f16(pSrcB+8)));

        sum3 = vaddq_f16(sum3, vabdq_f16(vld1q_f16(pSrcA+16), vld1q_f16(pSrcB+16)));

        sum4 = vaddq_f16(sum4, vabdq_f16(vld1q_f16(pSrcA+24), vld1q_f16(pSrcB+24)));

        pSrcA += 32;
        pSrcB += 32;
    }

    float32x4_t sum = vcvt_f32_f16(vget_high_f16(sum1));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum1)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_high_f16(sum2)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum2)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_high_f16(sum3)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum3)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_high_f16(sum4)));
    sum = vaddq_f32(sum, vcvt_f32_f16(vget_low_f16(sum4)));

    manhattanDistance = vaddvq_f32(sum);
    for (i=0; i < (blockSize % 32); i++) {
        manhattanDistance += (float32_t)(vabsh_f16(*pSrcA - *pSrcB));
        pSrcA += 1;
        pSrcB += 1;
    }

    return manhattanDistance;
}
#endif