#[derive(Copy, Clone, Debug, Default)]
pub struct Matrix {
pub m: [[f32; 3]; 3], }
#[derive(Copy, Clone)]
pub struct Vector {
pub v: [f32; 3],
}
impl Matrix {
pub fn eval(&self, v: Vector) -> Vector {
let mut result: Vector = Vector { v: [0.; 3] };
result.v[0] = self.m[0][0] * v.v[0] + self.m[0][1] * v.v[1] + self.m[0][2] * v.v[2];
result.v[1] = self.m[1][0] * v.v[0] + self.m[1][1] * v.v[1] + self.m[1][2] * v.v[2];
result.v[2] = self.m[2][0] * v.v[0] + self.m[2][1] * v.v[1] + self.m[2][2] * v.v[2];
result
}
pub fn row(&self, r: usize) -> [f32; 3] {
self.m[r]
}
pub fn det(&self) -> f32 {
let det: f32 = self.m[0][0] * self.m[1][1] * self.m[2][2]
+ self.m[0][1] * self.m[1][2] * self.m[2][0]
+ self.m[0][2] * self.m[1][0] * self.m[2][1]
- self.m[0][0] * self.m[1][2] * self.m[2][1]
- self.m[0][1] * self.m[1][0] * self.m[2][2]
- self.m[0][2] * self.m[1][1] * self.m[2][0];
det
}
pub fn invert(&self) -> Option<Matrix> {
let mut dest_mat: Matrix = Matrix { m: [[0.; 3]; 3] };
let mut i: i32;
const a: [i32; 3] = [2, 2, 1];
const b: [i32; 3] = [1, 0, 0];
let mut det: f32 = self.det();
if det == 0. {
return None;
}
det = 1. / det;
let mut j: i32 = 0;
while j < 3 {
i = 0;
while i < 3 {
let ai: i32 = a[i as usize];
let aj: i32 = a[j as usize];
let bi: i32 = b[i as usize];
let bj: i32 = b[j as usize];
let mut p: f64 = (self.m[ai as usize][aj as usize]
* self.m[bi as usize][bj as usize]
- self.m[ai as usize][bj as usize] * self.m[bi as usize][aj as usize])
as f64;
if ((i + j) & 1) != 0 {
p = -p
}
dest_mat.m[j as usize][i as usize] = (det as f64 * p) as f32;
i += 1
}
j += 1
}
Some(dest_mat)
}
pub fn identity() -> Matrix {
let mut i: Matrix = Matrix { m: [[0.; 3]; 3] };
i.m[0][0] = 1.;
i.m[0][1] = 0.;
i.m[0][2] = 0.;
i.m[1][0] = 0.;
i.m[1][1] = 1.;
i.m[1][2] = 0.;
i.m[2][0] = 0.;
i.m[2][1] = 0.;
i.m[2][2] = 1.;
i
}
pub fn invalid() -> Option<Matrix> {
None
}
pub fn multiply(a: Matrix, b: Matrix) -> Matrix {
let mut result: Matrix = Matrix { m: [[0.; 3]; 3] };
let mut dx: i32;
let mut o: i32;
let mut dy: i32 = 0;
while dy < 3 {
dx = 0;
while dx < 3 {
let mut v: f64 = 0f64;
o = 0;
while o < 3 {
v += (a.m[dy as usize][o as usize] * b.m[o as usize][dx as usize]) as f64;
o += 1
}
result.m[dy as usize][dx as usize] = v as f32;
dx += 1
}
dy += 1
}
result
}
}