[dependencies.bevy_reflect]
features = ["glam"]
optional = true
package = "bevy_reflect"
version = "0.17"
[dependencies.bitflags]
version = "2.10"
[dependencies.derive_more]
features = ["deref", "deref_mut", "into_iterator"]
version = "2"
[dependencies.glam]
version = "0.*"
[dependencies.image]
default-features = false
version = "0.25"
[dependencies.qbsp_macros]
version = "0.8.0"
[dependencies.serde]
features = ["derive"]
optional = true
version = "1"
[dependencies.serde-big-array]
optional = true
version = "0.5"
[dependencies.smallvec]
version = "1"
[dependencies.strum]
features = ["derive"]
version = "0.27"
[dependencies.texture_packer]
optional = true
version = "0.30"
[dependencies.thiserror]
version = "2.0"
[features]
bevy_reflect = ["dep:bevy_reflect"]
default = ["meshing"]
meshing = ["dep:texture_packer"]
serde = ["dep:serde", "dep:serde-big-array", "smallvec/serde", "bitflags/serde"]
[lib]
name = "qbsp"
path = "src/lib.rs"
[package]
authors = ["Noxmore"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-development"]
description = "Rust crate for parsing and operating with Quake 1, 2, and GoldSrc BSP files"
edition = "2021"
exclude = ["assets"]
license = "MIT OR Apache-2.0"
name = "qbsp"
readme = "readme.md"
repository = "https://github.com/Noxmore/qbsp"
version = "0.8.0"