[package]
edition = "2024"
name = "qbsp"
version = "0.14.1"
authors = ["Noxmore"]
build = false
exclude = ["assets"]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Rust crate for parsing and operating with Quake 1, 2, and GoldSrc BSP files"
readme = "readme.md"
categories = ["game-development"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/Noxmore/qbsp"
[features]
bevy_reflect = ["dep:bevy_reflect"]
default = ["meshing"]
meshing = ["dep:texture_packer"]
serde = [
"dep:serde",
"dep:serde-big-array",
"smallvec/serde",
"bitflags/serde",
]
[lib]
name = "qbsp"
path = "src/lib.rs"
[dependencies.bevy_reflect]
version = "0.18"
features = ["glam"]
optional = true
package = "bevy_reflect"
[dependencies.bitflags]
version = "2"
[dependencies.derive_more]
version = "2"
features = [
"deref",
"deref_mut",
"into_iterator",
]
[dependencies.glam]
version = "0.30"
[dependencies.image]
version = "0.25"
default-features = false
[dependencies.qbsp_macros]
version = "0.14.1"
[dependencies.serde]
version = "1"
features = ["derive"]
optional = true
[dependencies.serde-big-array]
version = "0.5"
optional = true
[dependencies.smallvec]
version = "1"
[dependencies.texture_packer]
version = "0.30"
optional = true
[dependencies.thiserror]
version = "2"
[dev-dependencies.quake-util]
version = "0.4"
features = ["std"]