q 0.1.1

Q is a Rust GDExtension crate for Godot, offering a Game Manager, Music Manager, Bevy ECS, and Tokio-powered multi-threading. It simplifies and enhances game development with efficient tools and scalable performance.
Documentation
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FROM rust:1.88-bookworm

RUN rustup target add wasm32-unknown-unknown && \
    rustup component add rustfmt clippy

WORKDIR /workspace

# NOTE: As of godot-rust 0.4.5, `cargo check` for wasm32-unknown-unknown fails
# due to upstream godot-ffi struct size assertions (GDExtensionScriptInstanceInfo3,
# GDExtensionInitialization, etc.) that assume 64-bit pointer widths.
# This Dockerfile is ready to use once godot-rust resolves their wasm32 support.
#
# Usage (from repo root):
#   docker build -t q-wasm-check -f packages/rust/q/Dockerfile.wasm-check .
#   docker run --rm -v "$(pwd):/workspace" q-wasm-check cargo check  -p q --target wasm32-unknown-unknown
#   docker run --rm -v "$(pwd):/workspace" q-wasm-check cargo clippy -p q --target wasm32-unknown-unknown