pyxel-engine 2.6.8

Core engine for Pyxel, a retro game engine for Python
1
2
3
4
5
6
7
8
9
10
void main() {
    vec2 screenFragCoord, screenTexCoord;
    getScreenParams(screenFragCoord, screenTexCoord);

    if (isInScreen(screenTexCoord)) {
        gl_FragColor = vec4(getScreenColor(screenTexCoord), 1.0);
    } else {
        gl_FragColor = vec4(u_backgroundColor, 1.0);
    }
}