pyxel-engine 2.6.2

Core engine for Pyxel, a retro game engine for Python
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[package]
edition = "2021"
name = "pyxel-engine"
version = "2.6.2"
authors = ["Takashi Kitao <takashi.kitao@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Core engine for Pyxel, a retro game engine for Python"
readme = "README.md"
keywords = [
    "game",
    "gamedev",
    "python",
]
categories = [
    "game-engines",
    "graphics",
    "multimedia",
]
license = "MIT"
repository = "https://github.com/kitao/pyxel"

[features]
sdl2 = ["pyxel-platform/sdl2"]
sdl2_bundle = ["pyxel-platform/sdl2_bundle"]

[lib]
name = "pyxel"
path = "src/lib.rs"

[dependencies.blip_buf]
version = "0.1"

[dependencies.chrono]
version = "0.4"
features = ["wasmbind"]

[dependencies.directories]
version = "6.0"

[dependencies.fontdue]
version = "0.9"

[dependencies.gif]
version = "0.14"

[dependencies.glow]
version = "0.16"

[dependencies.hound]
version = "3.5"

[dependencies.image]
version = "0.25"

[dependencies.indexmap]
version = "2.7"

[dependencies.noise]
version = "0.9"

[dependencies.parking_lot]
version = "0.12"

[dependencies.pyxel-platform]
version = "2.6.2"

[dependencies.rand]
version = "0.9"

[dependencies.rand_xoshiro]
version = "0.7"

[dependencies.semver]
version = "1.0"

[dependencies.serde]
version = "1.0"
features = ["derive"]

[dependencies.serde-xml-rs]
version = "0.8"

[dependencies.toml]
version = "0.9"

[dependencies.zip]
version = "7.0"
features = ["deflate"]
default-features = false