pub struct World<S = SoaStorage> { /* private fields */ }Expand description
Implementations§
Source§impl<S> World<S>where
S: Storage,
impl<S> World<S>where
S: Storage,
Sourcepub fn matcher<'s, Q>(
&'s self,
) -> impl Iterator<Item = <<Q as Query<'s>>::Iter as Iterator>::Item> + 's
pub fn matcher<'s, Q>( &'s self, ) -> impl Iterator<Item = <<Q as Query<'s>>::Iter as Iterator>::Item> + 's
Sourcepub fn matcher_with_entities<'s, Q>(
&'s self,
) -> impl Iterator<Item = (Entity, <<Q as Query<'s>>::Iter as Iterator>::Item)> + 's
pub fn matcher_with_entities<'s, Q>( &'s self, ) -> impl Iterator<Item = (Entity, <<Q as Query<'s>>::Iter as Iterator>::Item)> + 's
Same as World::matcher but also returns the corresponding Entity.
ⓘ
fn update(world: &mut World) {
world
.matcher_with_entities::<All<(Write<Position>, Read<Velocity>)>>()
.for_each(|(entity, (p, v))| {
p.x += v.dx;
p.y += v.dy;
});
}Source§impl<S> World<S>where
S: Storage + RegisterComponent,
impl<S> World<S>where
S: Storage + RegisterComponent,
Sourcepub fn append_components<A, I>(&mut self, i: I)
pub fn append_components<A, I>(&mut self, i: I)
Sourcepub fn is_entity_valid(&self, entity: Entity) -> bool
pub fn is_entity_valid(&self, entity: Entity) -> bool
Compares the version of the entity with the version in World and returns true if they
match. Because version wraps around this is not a hard guarantee.
Sourcepub fn has_component<C: Component>(&self, e: Entity) -> bool
pub fn has_component<C: Component>(&self, e: Entity) -> bool
Returns true if the entity owns the requested component.
Sourcepub fn get_component<C: Component>(&self, e: Entity) -> Option<&C>
pub fn get_component<C: Component>(&self, e: Entity) -> Option<&C>
Retrieves a component for a specific Entity.
Sourcepub fn get_component_mut<C: Component>(&mut self, e: Entity) -> Option<&mut C>
pub fn get_component_mut<C: Component>(&mut self, e: Entity) -> Option<&mut C>
Same as World::get_component but mutable.
Sourcepub fn remove_entities<I>(&mut self, entities: I)where
I: IntoIterator<Item = Entity>,
pub fn remove_entities<I>(&mut self, entities: I)where
I: IntoIterator<Item = Entity>,
Removes the specified entities from World. Those entities are now considered invalid,
which can be checked with World::is_entity_valid.
Trait Implementations§
Auto Trait Implementations§
impl<S = SoaStorage> !Freeze for World<S>
impl<S = SoaStorage> !RefUnwindSafe for World<S>
impl<S> Send for World<S>where
S: Send,
impl<S> Sync for World<S>where
S: Sync,
impl<S> Unpin for World<S>where
S: Unpin,
impl<S> UnwindSafe for World<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more