pxldraw
2D software pixel renderer.
The pxldraw crate plays a similar role to embedded-graphics-core, but
is built specifically for software[^1] rendering of pixels on to a DrawTarget;
this crate also provides a Framebuffer type that can be used to implement
in-memory 2D draw operations on a grid of pixels.
[^1]: DrawTarget could be implemented in a hardware accelerated way by another
crate.
Contributing
This project uses just to run commands the same way as the CI:
cargo just checkto check formatting and lints.cargo just coverageto generate and preview code coverage.cargo just docto generate and preview docs.cargo just testto run tests.
For a full list of commands, see the Justfile.