pxdct 0.3.2

Discrete cosine transform
Documentation
/*
 * // Copyright (c) Radzivon Bartoshyk 11/2025. All rights reserved.
 * //
 * // Redistribution and use in source and binary forms, with or without modification,
 * // are permitted provided that the following conditions are met:
 * //
 * // 1.  Redistributions of source code must retain the above copyright notice, this
 * // list of conditions and the following disclaimer.
 * //
 * // 2.  Redistributions in binary form must reproduce the above copyright notice,
 * // this list of conditions and the following disclaimer in the documentation
 * // and/or other materials provided with the distribution.
 * //
 * // 3.  Neither the name of the copyright holder nor the names of its
 * // contributors may be used to endorse or promote products derived from
 * // this software without specific prior written permission.
 * //
 * // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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 * // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
 * // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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 */
use num_complex::Complex;
use num_traits::{AsPrimitive, Float};
use pxfm::{f_cospi, f_cospif, f_sincospi, f_sincospif, f_sinpi, f_sinpif, f_tanpi, f_tanpif};

pub(crate) trait FftTrigonometry {
    fn sincos_pi(self) -> (Self, Self)
    where
        Self: Sized;
    fn cospi(self) -> Self;
    #[allow(unused)]
    fn sinpi(self) -> Self;
    fn tanpi(self) -> Self;
}

impl FftTrigonometry for f32 {
    #[inline]
    fn sincos_pi(self) -> (Self, Self) {
        f_sincospif(self)
    }

    #[inline]
    fn cospi(self) -> Self {
        f_cospif(self)
    }

    #[inline]
    fn sinpi(self) -> Self {
        f_sinpif(self)
    }

    #[inline]
    fn tanpi(self) -> Self {
        f_tanpif(self)
    }
}

impl FftTrigonometry for f64 {
    #[inline]
    fn sincos_pi(self) -> (Self, Self) {
        f_sincospi(self)
    }

    #[inline]
    fn cospi(self) -> Self {
        f_cospi(self)
    }

    #[inline]
    fn sinpi(self) -> Self {
        f_sinpi(self)
    }

    #[inline]
    fn tanpi(self) -> Self {
        f_tanpi(self)
    }
}

#[inline]
pub(crate) fn compute_twiddle<T: Float + FftTrigonometry + 'static>(
    index: usize,
    fft_len: usize,
) -> Complex<T>
where
    f64: AsPrimitive<T>,
{
    let angle = (-2. * index as f64 / fft_len as f64).as_();
    let (v_sin, v_cos) = angle.sincos_pi();
    Complex {
        re: v_cos,
        im: v_sin,
    }
}