pxdct 0.2.4

Discrete cosine transform
Documentation
/*
 * // Copyright (c) Radzivon Bartoshyk 1/2026. All rights reserved.
 * //
 * // Redistribution and use in source and binary forms, with or without modification,
 * // are permitted provided that the following conditions are met:
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 * // list of conditions and the following disclaimer.
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 * // 2.  Redistributions in binary form must reproduce the above copyright notice,
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 */
use crate::util::DctSample;
use num_complex::Complex;
use num_traits::AsPrimitive;

pub(crate) fn radixq_dct4_rotation_twiddle<T: DctSample>(
    q: usize,
    m: usize,
    k: usize,
    fft_len: usize,
) -> Complex<T>
where
    f64: AsPrimitive<T>,
    usize: AsPrimitive<T>,
{
    let theta =
        ((q.as_() - 1f64.as_()) / 2f64.as_() - m.as_()) * (k.as_() + 0.5f64.as_()) / fft_len.as_();
    let (sin, cos) = theta.sincos_pi();
    Complex::new(cos, sin)
}