pxdct 0.2.2

Discrete cosine transform
Documentation
/*
 * // Copyright (c) Radzivon Bartoshyk 12/2025. All rights reserved.
 * //
 * // Redistribution and use in source and binary forms, with or without modification,
 * // are permitted provided that the following conditions are met:
 * //
 * // 1.  Redistributions of source code must retain the above copyright notice, this
 * // list of conditions and the following disclaimer.
 * //
 * // 2.  Redistributions in binary form must reproduce the above copyright notice,
 * // this list of conditions and the following disclaimer in the documentation
 * // and/or other materials provided with the distribution.
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 * // 3.  Neither the name of the copyright holder nor the names of its
 * // contributors may be used to endorse or promote products derived from
 * // this software without specific prior written permission.
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 * // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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 */
use num_traits::MulAdd;
use std::arch::x86_64::*;
use std::ops::{Add, Mul};

#[inline(always)]
pub(crate) const fn shuffle(z: u32, y: u32, x: u32, w: u32) -> i32 {
    // Checked: we want to reinterpret the bits
    ((z << 6) | (y << 4) | (x << 2) | w) as i32
}

#[inline]
#[target_feature(enable = "sse2")]
pub(crate) unsafe fn _mm_unpackhilo_ps64(a: __m128, b: __m128) -> __m128 {
    _mm_shuffle_ps::<{ shuffle(1, 0, 3, 2) }>(a, b)
}

#[inline(always)]
pub(crate) fn fma<T: Copy + Mul<T, Output = T> + Add<T, Output = T> + MulAdd<T, Output = T>>(
    a: T,
    b: T,
    c: T,
) -> T {
    MulAdd::mul_add(a, b, c)
}