#[inline]
pub fn ashrae(aoi: f64, b0: f64) -> f64 {
let aoi_rad = aoi.to_radians();
if aoi_rad >= std::f64::consts::PI / 2.0 {
return 0.0;
}
let cos_aoi = aoi_rad.cos();
if cos_aoi <= 0.0 {
return 0.0;
}
let iam = 1.0 - b0 * (1.0 / cos_aoi - 1.0);
iam.clamp(0.0, 1.0)
}
#[inline]
pub fn martin_ruiz(aoi: f64, a_r: f64) -> f64 {
if aoi >= 90.0 {
return 0.0;
}
let aoi_rad = aoi.to_radians();
let numerator = 1.0 - (-aoi_rad.cos() / a_r).exp();
let denominator = 1.0 - (-1.0 / a_r).exp();
if denominator == 0.0 {
return 1.0;
}
(numerator / denominator).clamp(0.0, 1.0)
}
#[inline]
pub fn physical(aoi: f64, n: f64, k: f64, l: f64) -> f64 {
if aoi.is_nan() {
return f64::NAN;
}
if aoi.abs() >= 90.0 {
return 0.0;
}
let aoi_rad = aoi.to_radians();
let cos_aoi = aoi_rad.cos().max(0.0);
let sin_aoi = (1.0 - cos_aoi * cos_aoi).sqrt();
let sin_refr = sin_aoi / n;
let cos_refr = (1.0 - sin_refr * sin_refr).sqrt();
let n1_cos1 = cos_aoi; let n2_cos1 = n * cos_aoi;
let n1_cos2 = cos_refr; let n2_cos2 = n * cos_refr;
let rho_s = ((n1_cos1 - n2_cos2) / (n1_cos1 + n2_cos2)).powi(2);
let rho_p = ((n1_cos2 - n2_cos1) / (n1_cos2 + n2_cos1)).powi(2);
let rho_0 = ((1.0 - n) / (1.0 + n)).powi(2);
let tau_s = 1.0 - rho_s;
let tau_p = 1.0 - rho_p;
let tau_0 = 1.0 - rho_0;
let tau_s = tau_s * (-k * l / cos_refr).exp();
let tau_p = tau_p * (-k * l / cos_refr).exp();
let tau_0 = tau_0 * (-k * l).exp();
((tau_s + tau_p) / (2.0 * tau_0)).clamp(0.0, 1.0)
}
#[inline]
pub fn schlick(aoi: f64) -> f64 {
if aoi.abs() >= 90.0 {
return 0.0;
}
let cos_aoi = aoi.to_radians().cos();
1.0 - (1.0 - cos_aoi).powi(5)
}
#[inline]
pub fn schlick_diffuse(surface_tilt: f64) -> (f64, f64) {
let cos_b = surface_tilt.to_radians().cos();
let sin_b = surface_tilt.to_radians().sin();
let beta_rad = surface_tilt.to_radians();
let pi = std::f64::consts::PI;
let cuk = (2.0 / (pi * (1.0 + cos_b)))
* ((30.0 / 7.0) * pi - (160.0 / 21.0) * beta_rad - (10.0 / 3.0) * pi * cos_b
+ (160.0 / 21.0) * cos_b * sin_b
- (5.0 / 3.0) * pi * cos_b * sin_b.powi(2)
+ (20.0 / 7.0) * cos_b * sin_b.powi(3)
- (5.0 / 16.0) * pi * cos_b * sin_b.powi(4)
+ (16.0 / 105.0) * cos_b * sin_b.powi(5));
let cug = if surface_tilt < 1e-6 {
0.0
} else {
40.0 / (21.0 * (1.0 - cos_b)) - (1.0 + cos_b) / (1.0 - cos_b) * cuk
};
(cuk, cug)
}
#[inline]
pub fn martin_ruiz_diffuse(surface_tilt: f64, a_r: f64) -> (f64, f64) {
let pi = std::f64::consts::PI;
let tilt = if surface_tilt == 0.0 {
1e-6
} else if surface_tilt == 180.0 {
180.0 - 1e-6
} else {
surface_tilt
};
let c1 = 4.0 / 3.0 / pi; let c2 = 0.5 * a_r - 0.154;
let beta = tilt.to_radians();
let cos_beta = beta.cos();
let sin_beta = if tilt < 90.0 {
beta.sin()
} else {
(pi - beta).sin()
};
let trig_sky = sin_beta + (pi - beta - sin_beta) / (1.0 + cos_beta);
let trig_gnd = sin_beta + (beta - sin_beta) / (1.0 - cos_beta);
let iam_sky = 1.0 - (-(c1 + c2 * trig_sky) * trig_sky / a_r).exp();
let iam_gnd = 1.0 - (-(c1 + c2 * trig_gnd) * trig_gnd / a_r).exp();
(iam_sky, iam_gnd)
}
#[allow(clippy::too_many_arguments)]
#[inline]
pub fn sapm(aoi: f64, b0: f64, b1: f64, b2: f64, b3: f64, b4: f64, b5: f64) -> f64 {
if !(0.0..=90.0).contains(&aoi) { return 0.0; }
let iam = b0
+ b1 * aoi
+ b2 * aoi.powi(2)
+ b3 * aoi.powi(3)
+ b4 * aoi.powi(4)
+ b5 * aoi.powi(5);
iam.clamp(0.0, 1.0)
}