# PlayerSet
## Properties
**timestamp** | Option<**String**> | Timestamp of the match | [optional]
**own_rating_value** | Option<**f32**> | Player's rating value at the time of the match | [optional]
**own_rating_deviation** | Option<**f32**> | Player's rating deviation at the time of the match | [optional]
**floor** | Option<**String**> | Floor of the match (e.g., \"Celestial\") | [optional]
**opponent_name** | Option<**String**> | Opponent's name | [optional]
**opponent_platform** | Option<**String**> | Opponent's platform (PS, XB, PC) | [optional]
**opponent_id** | Option<**String**> | Opponent's ID | [optional]
**opponent_character** | Option<**String**> | Opponent's character (full name) | [optional]
**opponent_character_short** | Option<**String**> | Opponent's character (short name) | [optional]
**opponent_rating_value** | Option<**f32**> | Opponent's rating value at the time of the match | [optional]
**opponent_rating_deviation** | Option<**f32**> | Opponent's rating deviation at the time of the match | [optional]
**result_win** | Option<**bool**> | Whether the player won the match | [optional]
**odds** | Option<**f32**> | Player's odds of winning the match | [optional]
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