use crate::system::*;
use crate::*;
pub struct Semaphore {
queue: TaskQueue,
order: Order,
count: SemaphoreCount,
}
impl Semaphore {
pub const fn new(init_count: SemaphoreCount, order: Order) -> Self {
Semaphore {
queue: TaskQueue::new(),
order: order,
count: init_count,
}
}
pub fn signal(&mut self) {
let _sc = SystemCall::new();
let head = self.queue.pop_front();
match head {
None => {
self.count += 1;
}
Some(task) => {
task.detach_from_timeout();
task.attach_to_ready_queue();
set_dispatch_reserve_flag();
}
};
}
pub fn wait(&mut self) {
let _sc = SystemCall::new();
if self.count > 0 {
self.count -= 1;
} else {
let task = detach_current_task().unwrap();
task.attach_to_queue(&mut self.queue, self.order);
set_dispatch_reserve_flag();
}
}
pub fn polling(&mut self) -> Result<(), Error> {
let _sc = SystemCall::new();
if self.count > 0 {
self.count -= 1;
Ok(())
} else {
Err(Error::Timeout)
}
}
pub fn wait_with_timeout(&mut self, time: RelativeTime) -> Result<(), Error> {
let task = current_task().unwrap();
{
let _sc = SystemCall::new();
if self.count > 0 {
self.count -= 1;
task.set_result(Ok(()));
} else {
let task = detach_current_task().unwrap();
task.attach_to_queue(&mut self.queue, self.order);
task.attach_to_timeout(time);
set_dispatch_reserve_flag();
}
}
task.result()
}
}