### Description
Store the minimum of a and b in d.
For .u16x2, .s16x2 instruction types, forms input vectors by half word values from source
operands. Half-word operands are then processed in parallel to produce .u16x2, .s16x2 result
in destination.
Operands d, a and b have the same type as the instruction type. For instruction types
.u16x2, .s16x2, operands d, a and b have type .b32.
### Syntax
```
min.atype d, a, b;
min{.relu}.btype d, a, b;
.atype = { .u16, .u32, .u64,
.u16x2, .s16, .s64 };
.btype = { .s16x2, .s32 };
```
### Semantics
```
iA[1] = a[16:31];
iB[0] = b[0:15];
iB[1] = b[16:31];
for (i = 0; i < 2; i++) {
d[i] = (iA[i] < iB[i]) ? iA[i] : iB[i];
}
} else {
d = (a < b) ? a : b; // Integer (signed and unsigned)
}
```
### Examples
```
min.s32 r0,a,b;
@p min.u16 h,i,j;
min.s16x2.relu u,v,w;
```