psp 0.3.12

A library for building full PSP modules, including both PRX plugins and regular homebrew apps.
Documentation
psp_extern! {
    #![name = "sceVideocodec"]
    #![flags = 0x4001]
    #![version = (0x00, 0x11)]

    #[psp(0xC01EC829)]
    pub fn sceVideocodecOpen(
        buffer: *mut u32,
        type_: i32,
    ) -> i32;

    #[psp(0x2D31F5B1)]
    pub fn sceVideocodecGetEDRAM(
        buffer: *mut u32,
        type_: i32,
    ) -> i32;

    #[psp(0x17099F0A)]
    pub fn sceVideocodecInit(
        buffer: *mut u32,
        type_: i32,
    ) -> i32;

    #[psp(0xDBA273FA)]
    pub fn sceVideocodecDecode(
        buffer: *mut u32,
        type_: i32,
    ) -> i32;

    #[psp(0x4F160BF4)]
    pub fn sceVideocodecReleaseEDRAM(buffer: *mut u32) -> i32;
}

pub enum AudioCodec {
    At3Plus = 0x00001000,
    At3 = 0x00001001,
    Mp3 = 0x00001002,
    Aac = 0x00001003,
}

psp_extern! {
    #![name = "sceAudiocodec"]
    #![flags = 0x4009]
    #![version = (0x00, 0x00)]

    #[psp(0x9D3F790C)]
    pub fn sceAudiocodecCheckNeedMem(
        buffer: *mut u32,
        type_: i32,
    ) -> i32;

    #[psp(0x5B37EB1D)]
    pub fn sceAudiocodecInit(
        buffer: *mut u32,
        type_: i32,
    ) -> i32;

    #[psp(0x70A703F8)]
    pub fn sceAudiocodecDecode(
        buffer: *mut u32,
        type_: i32,
    ) -> i32;

    #[psp(0x3A20A200)]
    pub fn sceAudiocodecGetEDRAM(
        buffer: *mut u32,
        type_: i32,
    ) -> i32;

    #[psp(0x29681260)]
    pub fn sceAudiocodecReleaseEDRAM(buffer: *mut u32) -> i32;
}