#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspSRect {
pub x: i16,
pub y: i16,
pub w: i16,
pub h: i16,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspIRect {
pub x: i32,
pub y: i32,
pub w: i32,
pub h: i32,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspL64Rect {
pub x: u64,
pub y: u64,
pub w: u64,
pub h: u64,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspFRect {
pub x: f32,
pub y: f32,
pub w: f32,
pub h: f32,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspSVector2 {
pub x: i16,
pub y: i16,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspIVector2 {
pub x: i32,
pub y: i32,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspL64Vector2 {
pub x: u64,
pub y: u64,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspFVector2 {
pub x: f32,
pub y: f32,
}
#[repr(C)]
#[derive(Copy, Clone)]
pub union ScePspVector2 {
pub fv: ScePspFVector2,
pub iv: ScePspIVector2,
pub f: [f32; 2usize],
pub i: [i32; 2usize],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspSVector3 {
pub x: i16,
pub y: i16,
pub z: i16,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspIVector3 {
pub x: i32,
pub y: i32,
pub z: i32,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspL64Vector3 {
pub x: u64,
pub y: u64,
pub z: u64,
}
#[repr(C, align(16))]
#[derive(Debug, Copy, Clone)]
pub struct ScePspFVector3 {
pub x: f32,
pub y: f32,
pub z: f32,
}
#[repr(C)]
#[derive(Copy, Clone)]
pub union ScePspVector3 {
pub fv: ScePspFVector3,
pub iv: ScePspIVector3,
pub f: [f32; 3usize],
pub i: [i32; 3usize],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspSVector4 {
pub x: i16,
pub y: i16,
pub z: i16,
pub w: i16,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspIVector4 {
pub x: i32,
pub y: i32,
pub z: i32,
pub w: i32,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspL64Vector4 {
pub x: u64,
pub y: u64,
pub z: u64,
pub w: u64,
}
#[repr(C, align(16))]
#[derive(Debug, Copy, Clone)]
pub struct ScePspFVector4 {
pub x: f32,
pub y: f32,
pub z: f32,
pub w: f32,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspFVector4Unaligned {
pub x: f32,
pub y: f32,
pub z: f32,
pub w: f32,
}
#[repr(C, align(16))]
#[derive(Copy, Clone)]
pub union ScePspVector4 {
pub fv: ScePspFVector4,
pub iv: ScePspIVector4,
pub qw: u128,
pub f: [f32; 4usize],
pub i: [i32; 4usize],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspIMatrix2 {
pub x: ScePspIVector2,
pub y: ScePspIVector2,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspFMatrix2 {
pub x: ScePspFVector2,
pub y: ScePspFVector2,
}
#[repr(C)]
#[derive(Copy, Clone)]
pub union ScePspMatrix2 {
pub fm: ScePspFMatrix2,
pub im: ScePspIMatrix2,
pub fv: [ScePspFVector2; 2usize],
pub iv: [ScePspIVector2; 2usize],
pub v: [ScePspVector2; 2usize],
pub f: [[f32; 2usize]; 2usize],
pub i: [[i32; 2usize]; 2usize],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspIMatrix3 {
pub x: ScePspIVector3,
pub y: ScePspIVector3,
pub z: ScePspIVector3,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspFMatrix3 {
pub x: ScePspFVector3,
pub y: ScePspFVector3,
pub z: ScePspFVector3,
}
#[repr(C)]
#[derive(Copy, Clone)]
pub union ScePspMatrix3 {
pub fm: ScePspFMatrix3,
pub im: ScePspIMatrix3,
pub fv: [ScePspFVector3; 3usize],
pub iv: [ScePspIVector3; 3usize],
pub v: [ScePspVector3; 3usize],
pub f: [[f32; 3usize]; 3usize],
pub i: [[i32; 3usize]; 3usize],
}
#[repr(C, align(16))]
#[derive(Debug, Copy, Clone)]
pub struct ScePspIMatrix4 {
pub x: ScePspIVector4,
pub y: ScePspIVector4,
pub z: ScePspIVector4,
pub w: ScePspIVector4,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspIMatrix4Unaligned {
pub x: ScePspIVector4,
pub y: ScePspIVector4,
pub z: ScePspIVector4,
pub w: ScePspIVector4,
}
#[repr(C, align(16))]
#[derive(Debug, Copy, Clone)]
pub struct ScePspFMatrix4 {
pub x: ScePspFVector4,
pub y: ScePspFVector4,
pub z: ScePspFVector4,
pub w: ScePspFVector4,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct ScePspFMatrix4Unaligned {
pub x: ScePspFVector4,
pub y: ScePspFVector4,
pub z: ScePspFVector4,
pub w: ScePspFVector4,
}
#[repr(C)]
#[derive(Copy, Clone)]
pub union ScePspMatrix4 {
pub fm: ScePspFMatrix4,
pub im: ScePspIMatrix4,
pub fv: [ScePspFVector4; 4usize],
pub iv: [ScePspIVector4; 4usize],
pub v: [ScePspVector4; 4usize],
pub f: [[f32; 4usize]; 4usize],
pub i: [[i32; 4usize]; 4usize],
}