//! Socket states
//!
//! psp-net sockets implement the Type State Pattern, and here are defined
//! the different possible states of this crate's sockets.
//!
//! Note that not all sockets may implement all of these states.
use Debug;
/// Trait describing the state of a socket
/// Socket is in an unbound state
;
/// Socket is in a bound state
;
/// Socket is in a connected state
;
/// Socket is not ready to send or receive data
;
/// Socket is ready to send or receive data
;