psn_rs 0.1.0

Interact with PlayStation Network API in full Rust!
Documentation
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use psn_rs::{PSNApiResult, PSNClient, PSNClientBuilder};

pub fn get_npsso_token_from_env() -> String {
    std::env::var("NPSSO_TOKEN").expect("NPSSO_TOKEN environment variable not set")
}

pub fn build_client() -> PSNApiResult<PSNClient> {
    PSNClientBuilder::new()
        .npsso(get_npsso_token_from_env())
        .build()
}