vello_common/paint.rs
1// Copyright 2025 the Vello Authors
2// SPDX-License-Identifier: Apache-2.0 OR MIT
3
4//! Types for paints.
5
6use crate::TextureId;
7use crate::geometry::RectU16;
8use crate::pixmap::Pixmap;
9use alloc::sync::Arc;
10pub use peniko::Color;
11use peniko::{
12 Gradient,
13 color::{AlphaColor, PremulRgba8, Srgb},
14};
15
16/// A paint that needs to be resolved via its index.
17// In the future, we might add additional flags, that's why we have
18// this thin wrapper around u32, so we can change the underlying
19// representation without breaking the API.
20#[derive(Debug, Clone, PartialEq, Eq)]
21pub struct IndexedPaint(u32);
22
23impl IndexedPaint {
24 /// Create a new indexed paint from an index.
25 pub fn new(index: usize) -> Self {
26 Self(u32::try_from(index).expect("exceeded the maximum number of paints"))
27 }
28
29 /// Return the index of the paint.
30 pub fn index(&self) -> usize {
31 usize::try_from(self.0).unwrap()
32 }
33}
34
35/// A paint used internally by a rendering frontend to store how a draw should be painted.
36/// There are only two types of paint:
37///
38/// 1) Simple solid colors, which are stored in premultiplied representation so that
39/// the renderer doesn't have to recompute it.
40/// 2) Indexed paints, which can represent any arbitrary, more complex paint that is
41/// determined by the frontend. The intended way of using this is to store a vector
42/// of paints and store its index inside `IndexedPaint`.
43#[derive(Debug, Clone, PartialEq)]
44pub enum Paint {
45 /// A premultiplied RGBA8 color.
46 Solid(PremulColor),
47 /// A paint that needs to be resolved via an index.
48 Indexed(IndexedPaint),
49}
50
51impl From<AlphaColor<Srgb>> for Paint {
52 fn from(value: AlphaColor<Srgb>) -> Self {
53 Self::Solid(PremulColor::from_alpha_color(value))
54 }
55}
56
57/// Opaque image handle
58#[derive(Clone, Copy, Hash, PartialEq, Eq, Debug)]
59pub struct ImageId(u32);
60
61impl ImageId {
62 // TODO: make this private in future
63 /// Create a new image id from a u32.
64 pub fn new(value: u32) -> Self {
65 Self(value)
66 }
67
68 /// Return the image id as a u32.
69 pub fn as_u32(&self) -> u32 {
70 self.0
71 }
72}
73
74/// Bitmap source used by `Image`.
75#[derive(Debug, Clone)]
76pub enum ImageSource {
77 /// Pixmap pixels travel with the scene packet.
78 Pixmap(Arc<Pixmap>),
79 // TODO: Explore whether we can merge opaque ID and external texture in some form?
80 /// Pixmap pixels were registered earlier; this is just a handle.
81 OpaqueId {
82 /// The image handle.
83 id: ImageId,
84 /// Whether the image may contain non-opaque pixels.
85 may_have_transparency: bool,
86 },
87 /// An externally owned texture supplied to the renderer at render time.
88 ExternalTexture {
89 /// Opaque external texture handle.
90 id: TextureId,
91 /// Source region to sample from in texel coordinates.
92 source_region: RectU16,
93 /// Whether the source region may contain non-opaque pixels.
94 may_have_transparency: bool,
95 },
96}
97
98impl ImageSource {
99 /// Create an [`ImageSource`] from a pre-registered image handle.
100 ///
101 /// Conservatively assumes the image may have non-opaque pixels.
102 /// Use [`Self::opaque_id_with_transparency_hint`] when you know the image is fully opaque.
103 pub fn opaque_id(id: ImageId) -> Self {
104 Self::OpaqueId {
105 id,
106 may_have_transparency: true,
107 }
108 }
109
110 /// Create an [`ImageSource`] from a pre-registered image handle,
111 /// with an explicit hint about whether the image may have non-opaque pixels.
112 pub fn opaque_id_with_transparency_hint(id: ImageId, may_have_transparency: bool) -> Self {
113 Self::OpaqueId {
114 id,
115 may_have_transparency,
116 }
117 }
118
119 /// Create an image source backed by a texture supplied to the renderer at render time.
120 ///
121 /// # Panics
122 ///
123 /// Panics if `source_region` is empty.
124 pub fn external_texture(
125 texture_id: TextureId,
126 source_region: RectU16,
127 may_have_transparency: bool,
128 ) -> Self {
129 assert!(
130 !source_region.is_empty(),
131 "external texture source regions must not be empty"
132 );
133
134 Self::ExternalTexture {
135 id: texture_id,
136 source_region,
137 may_have_transparency,
138 }
139 }
140
141 /// Returns whether this image source may contain non-opaque pixels.
142 pub fn may_have_transparency(&self) -> bool {
143 match self {
144 Self::Pixmap(p) => p.may_have_transparency(),
145 Self::OpaqueId {
146 may_have_transparency,
147 ..
148 }
149 | Self::ExternalTexture {
150 may_have_transparency,
151 ..
152 } => *may_have_transparency,
153 }
154 }
155
156 /// Convert a [`peniko::ImageData`] to an [`ImageSource`].
157 ///
158 /// This is a somewhat lossy conversion, as the image data data is transformed to
159 /// [premultiplied RGBA8](`PremulRgba8`).
160 ///
161 /// # Panics
162 ///
163 /// This panics if `image` has a `width` or `height` greater than `u16::MAX`.
164 pub fn from_peniko_image_data(image: &peniko::ImageData) -> Self {
165 // TODO: how do we deal with `peniko::ImageFormat` growing? See also
166 // <https://github.com/linebender/vello/pull/996#discussion_r2080510863>.
167 let do_alpha_multiply = image.alpha_type != peniko::ImageAlphaType::AlphaPremultiplied;
168
169 assert!(
170 image.width <= u16::MAX as u32 && image.height <= u16::MAX as u32,
171 "The image is too big. Its width and height can be no larger than {} pixels.",
172 u16::MAX,
173 );
174 let width = image.width.try_into().unwrap();
175 let height = image.height.try_into().unwrap();
176
177 // TODO: SIMD
178 let mut may_have_transparency = false;
179 #[expect(clippy::cast_possible_truncation, reason = "This cannot overflow.")]
180 let pixels = image
181 .data
182 .data()
183 .chunks_exact(4)
184 .map(|pixel| {
185 let rgba: [u8; 4] = match image.format {
186 peniko::ImageFormat::Rgba8 => pixel.try_into().unwrap(),
187 peniko::ImageFormat::Bgra8 => [pixel[2], pixel[1], pixel[0], pixel[3]],
188 format => unimplemented!("Unsupported image format: {format:?}"),
189 };
190 may_have_transparency |= rgba[3] != 255;
191 let alpha = u16::from(rgba[3]);
192 let multiply = |component| ((alpha * u16::from(component)) / 255) as u8;
193 if do_alpha_multiply {
194 PremulRgba8 {
195 r: multiply(rgba[0]),
196 g: multiply(rgba[1]),
197 b: multiply(rgba[2]),
198 a: rgba[3],
199 }
200 } else {
201 PremulRgba8 {
202 r: rgba[0],
203 g: rgba[1],
204 b: rgba[2],
205 a: rgba[3],
206 }
207 }
208 })
209 .collect();
210 let pixmap = Pixmap::from_parts_with_opacity(pixels, width, height, may_have_transparency);
211
212 Self::Pixmap(Arc::new(pixmap))
213 }
214}
215
216/// An image.
217pub type Image = peniko::ImageBrush<ImageSource>;
218
219/// Trait for resolving opaque image IDs to pixmaps at rasterization time.
220///
221/// This allows delaying the resolution of `ImageSource::OpaqueId` until the
222/// image is actually needed during rasterization, enabling patterns like
223/// dynamic sprite atlases where the image data may be updated between
224/// encoding and rendering.
225pub trait ImageResolver: Send + Sync {
226 /// Resolve an `ImageId` to its pixmap data.
227 ///
228 /// This method may be called repeatedly (dozens or even hundreds of times
229 /// per frame) and should therefore be very fast.
230 ///
231 /// Returns `None` if the image ID is not found in the registry.
232 fn resolve(&self, id: ImageId) -> Option<Arc<Pixmap>>;
233}
234
235/// A no-op image resolver that always returns `None`.
236#[derive(Debug, Clone, Copy, Default)]
237pub struct NoOpImageResolver;
238
239impl ImageResolver for NoOpImageResolver {
240 fn resolve(&self, _id: ImageId) -> Option<Arc<Pixmap>> {
241 None
242 }
243}
244
245/// A premultiplied color.
246#[derive(Debug, Clone, PartialEq, Copy)]
247pub struct PremulColor {
248 premul_u8: PremulRgba8,
249 premul_f32: peniko::color::PremulColor<Srgb>,
250}
251
252impl PremulColor {
253 /// Create a new premultiplied color.
254 pub fn from_alpha_color(color: AlphaColor<Srgb>) -> Self {
255 Self::from_premul_color(color.premultiply())
256 }
257
258 /// Create a new premultiplied color from `peniko::PremulColor`.
259 pub fn from_premul_color(color: peniko::color::PremulColor<Srgb>) -> Self {
260 Self {
261 premul_u8: color.to_rgba8(),
262 premul_f32: color,
263 }
264 }
265
266 /// Return the color as a premultiplied RGBA8 color.
267 pub fn as_premul_rgba8(&self) -> PremulRgba8 {
268 self.premul_u8
269 }
270
271 /// Return the color as a premultiplied RGBAF32 color.
272 pub fn as_premul_f32(&self) -> peniko::color::PremulColor<Srgb> {
273 self.premul_f32
274 }
275
276 /// Return whether the color is opaque (i.e. doesn't have transparency).
277 pub fn is_opaque(&self) -> bool {
278 self.premul_f32.components[3] == 1.0
279 }
280}
281
282/// How tint color is applied to an image.
283#[derive(Copy, Clone, Debug, PartialEq, Eq)]
284#[repr(u8)]
285pub enum TintMode {
286 /// Alpha-mask tinting: `tint_premul * source.alpha`.
287 ///
288 /// The source image's alpha channel is used as a coverage mask,
289 /// and the result is filled with the premultiplied tint color.
290 /// This is the standard approach for glyph / monochrome image tinting.
291 AlphaMask = 0,
292 /// Component-wise multiply: `source * tint`.
293 ///
294 /// Each channel of the source pixel is multiplied by the corresponding
295 /// channel of the tint color. This works well for full-color images.
296 Multiply = 1,
297}
298
299impl TintMode {
300 /// Return the discriminant as a `u32`.
301 pub fn as_u32(self) -> u32 {
302 self as u32
303 }
304}
305
306/// A tint applied to image paints.
307#[derive(Copy, Clone, Debug, PartialEq)]
308pub struct Tint {
309 /// The tint color.
310 pub color: Color,
311 /// How the tint is applied.
312 pub mode: TintMode,
313}
314
315/// A kind of paint that can be used for filling and stroking shapes.
316pub type PaintType = peniko::Brush<Image, Gradient>;
317
318#[cfg(test)]
319mod tests {
320 use super::ImageSource;
321 use alloc::sync::Arc;
322
323 fn image_data(pixels: &[u8], alpha_type: peniko::ImageAlphaType) -> peniko::ImageData {
324 peniko::ImageData {
325 data: peniko::Blob::new(Arc::new(pixels.to_vec())),
326 format: peniko::ImageFormat::Rgba8,
327 alpha_type,
328 width: (pixels.len() / 4) as u32,
329 height: 1,
330 }
331 }
332
333 #[test]
334 fn from_peniko_image_data_computes_transparency_hint() {
335 for alpha_type in [
336 peniko::ImageAlphaType::Alpha,
337 peniko::ImageAlphaType::AlphaPremultiplied,
338 ] {
339 let opaque = image_data(&[10, 20, 30, 255, 40, 50, 60, 255], alpha_type);
340 assert!(!ImageSource::from_peniko_image_data(&opaque).may_have_transparency());
341
342 let translucent = image_data(&[10, 20, 30, 255, 40, 50, 60, 128], alpha_type);
343 assert!(ImageSource::from_peniko_image_data(&translucent).may_have_transparency());
344 }
345 }
346}