#![allow(unused)]
pub struct OsdSymbols {}
impl OsdSymbols {
pub const AH_CENTER_LINE: u8 = 0x72;
pub const AH_CENTER: u8 = 0x73;
pub const AH_CENTER_LINE_RIGHT: u8 = 0x74;
pub const AH_RIGHT: u8 = 0x02;
pub const AH_LEFT: u8 = 0x03;
pub const AH_DECORATION: u8 = 0x13;
pub const AH_BAR9_0: u8 = 0x80;
pub const NONE: u8 = 0x00;
pub const END_OF_FONT: u8 = 0xFF;
pub const BLANK: u8 = 0x20;
pub const HYPHEN: u8 = 0x2D;
pub const BLACKBOX_LOG: u8 = 0x10;
pub const HOME_FLAG: u8 = 0x11;
pub const LAT: u8 = 0x89;
pub const LON: u8 = 0x98;
pub const ALTITUDE: u8 = 0x7F;
pub const TOTAL_DISTANCE: u8 = 0x71;
pub const OVER_HOME: u8 = 0x05;
pub const RSSI: u8 = 0x01;
pub const LINK_QUALITY: u8 = 0x7B;
pub const THR: u8 = 0x04;
pub const M: u8 = 0x0C;
pub const KM: u8 = 0x7D;
pub const C: u8 = 0x0E;
pub const FT: u8 = 0x0F;
pub const MILES: u8 = 0x7E;
pub const F: u8 = 0x0D;
pub const HEADING_N: u8 = 0x18;
pub const HEADING_S: u8 = 0x19;
pub const HEADING_E: u8 = 0x1A;
pub const HEADING_W: u8 = 0x1B;
pub const HEADING_DIVIDED_LINE: u8 = 0x1C;
pub const HEADING_LINE: u8 = 0x1D;
pub const SAT_L: u8 = 0x1E;
pub const SAT_R: u8 = 0x1F;
pub const ARROW_SOUTH: u8 = 0x60;
pub const ARROW_2: u8 = 0x61;
pub const ARROW_3: u8 = 0x62;
pub const ARROW_4: u8 = 0x63;
pub const ARROW_EAST: u8 = 0x64;
pub const ARROW_6: u8 = 0x65;
pub const ARROW_7: u8 = 0x66;
pub const ARROW_8: u8 = 0x67;
pub const ARROW_NORTH: u8 = 0x68;
pub const ARROW_10: u8 = 0x69;
pub const ARROW_11: u8 = 0x6A;
pub const ARROW_12: u8 = 0x6B;
pub const ARROW_WEST: u8 = 0x6C;
pub const ARROW_14: u8 = 0x6D;
pub const ARROW_15: u8 = 0x6E;
pub const ARROW_16: u8 = 0x6F;
pub const ARROW_SMALL_UP: u8 = 0x75;
pub const ARROW_SMALL_DOWN: u8 = 0x76;
pub const ON_M: u8 = 0x9B;
pub const FLY_M: u8 = 0x9C;
pub const CHECKERED_FLAG: u8 = 0x24;
pub const PREV_LAP_TIME: u8 = 0x79;
pub const SPEED: u8 = 0x70;
pub const KPH: u8 = 0x9E;
pub const MPH: u8 = 0x9D;
pub const MPS: u8 = 0x9F;
pub const FTPS: u8 = 0x99;
pub const CURSOR: u8 = Self::AH_LEFT;
pub const STICK_OVERLAY_SPRITE_HIGH: u8 = 0x08;
pub const STICK_OVERLAY_SPRITE_MID: u8 = 0x09;
pub const STICK_OVERLAY_SPRITE_LOW: u8 = 0x0A;
pub const STICK_OVERLAY_CENTER: u8 = 0x0B;
pub const STICK_OVERLAY_VERTICAL: u8 = 0x16;
pub const STICK_OVERLAY_HORIZONTAL: u8 = 0x17;
}