Crate proptest [−] [src]
Proptest is a property testing framework (i.e., the QuickCheck family) inspired by the Hypothesis framework for Python. It allows to test that certain properties of your code hold for arbitrary inputs, and if a failure is found, automatically finds the minimal test case to reproduce the problem. Unlike QuickCheck, generation and shrinking is defined on a per-value basis instead of per-type, which makes it much more flexible and simplifies composition.
Introduction
Property testing is a system of testing code by checking that certain properties of its output or behaviour are fulfilled for all inputs. These inputs are generated automatically, and, critically, when a failing input is found, the input is automatically reduced to a minimal test case.
Property testing is best used to compliment traditional unit testing (i.e., using specific inputs chosen by hand). Traditional tests can test specific known edge cases, simple inputs, and inputs that were known in the past to reveal bugs, whereas property tests will search for more complicated inputs that cause problems.
Getting Started
Let's say we want to make a function that parses dates of the form
YYYY-MM-DD
. We're not going to worry about validating the date, any
triple of integers is fine. So let's bang something out real quick.
fn parse_date(s: &str) -> Option<(u32, u32, u32)> { if 10 != s.len() { return None; } if "-" != &s[4..5] || "-" != &s[7..8] { return None; } let year = &s[0..4]; let month = &s[6..7]; let day = &s[8..10]; year.parse::<u32>().ok().and_then( |y| month.parse::<u32>().ok().and_then( |m| day.parse::<u32>().ok().map( |d| (y, m, d)))) }
It compiles, that means it works, right? Maybe not, let's add some tests.
#[test] fn test_parse_date() { assert_eq!(None, parse_date("2017-06-1")); assert_eq!(None, parse_date("2017-06-170")); assert_eq!(None, parse_date("2017006-17")); assert_eq!(None, parse_date("2017-06017")); assert_eq!(Some((2017, 06, 17)), parse_date("2017-06-17")); }
Tests pass, deploy to production! But now your application starts crashing, and people are upset that you moved Christmas to February. Maybe we need to be a bit more thorough.
In Cargo.toml
, add
[dev-dependencies]
proptest = "0.3.2"
and at the top of main.rs
or lib.rs
:
#[macro_use] extern crate proptest;
Now we can add some property tests to our date parser. But how do we test the date parser for arbitrary inputs, without making another date parser in the test to validate it? We won't need to as long as we choose our inputs and properties correctly. But before correctness, there's actually an even simpler property to test: The function should not crash. Let's start there.
proptest! { #[test] fn doesnt_crash(ref s in "\\PC*") { parse_date(s); } }
What this does is take a literally random &String
(ignore \\PC*
for the
moment, we'll get back to that — if you've already figured it out, contain
your excitement for a bit) and give it to parse_date()
and then throw the
output away.
When we run this, we get a bunch of scary-looking output, eventually ending with
thread 'main' panicked at 'Test failed: byte index 4 is not a char boundary; it is inside 'ௗ' (bytes 2..5) of `aAௗ0㌀0`; minimal failing input: ref s = "aAௗ0㌀0"
successes: 102
local rejects: 0
global rejects: 0
'
The first thing we should do is copy the failing case to a traditional unit test since it has exposed a bug.
#[test] fn test_unicode_gibberish() { assert_eq!(None, parse_date("aAௗ0㌀0")); }
Now, let's see what happened... we forgot about UTF-8! You can't just blindly slice strings since you could split a character, in this case that Tamil diacritic placed atop other characters in the string.
In the interest of making the code changes as small as possible, we'll just check that the string is ASCII and reject anything that isn't.
use std::ascii::AsciiExt; fn parse_date(s: &str) -> Option<(u32, u32, u32)> { if 10 != s.len() { return None; } // NEW: Ignore non-ASCII strings so we don't need to deal with Unicode. if !s.is_ascii() { return None; } if "-" != &s[4..5] || "-" != &s[7..8] { return None; } let year = &s[0..4]; let month = &s[6..7]; let day = &s[8..10]; year.parse::<u32>().ok().and_then( |y| month.parse::<u32>().ok().and_then( |m| day.parse::<u32>().ok().map( |d| (y, m, d)))) }
The tests pass now! But we know there are still more problems, so let's test more properties.
Another property we want from our code is that it parses every valid date.
We can add another test to the proptest!
section:
proptest! { // snip... #[test] fn parses_all_valid_dates(ref s in "[0-9]{4}-[0-9]{2}-[0-9]{2}") { parse_date(s).unwrap(); } }
The thing to the right-hand side of in
is actually a regular
expression, and s
is chosen from strings which match it. So in our
previous test, "\\PC*"
was generating arbitrary strings composed of
arbitrary non-control characters. Now, we generate things in the YYYY-MM-DD
format.
The new test passes, so let's move on to something else.
The final property we want to check is that the dates are actually parsed correctly. Now, we can't do this by generating strings — we'd end up just reimplementing the date parser in the test! Instead, we start from the expected output, generate the string, and check that it gets parsed back.
proptest! { // snip... #[test] fn parses_date_back_to_original(y in 0u32..10000, m in 1u32..13, d in 1u32..32) { let (y2, m2, d2) = parse_date( &format!("{:04}-{:02}-{:02}", y, m, d)).unwrap(); // prop_assert_eq! is basically the same as assert_eq!, but doesn't // cause a bunch of panic messages to be printed on intermediate // test failures. Which one to use is largely a matter of taste. prop_assert_eq!((y, m, d), (y2, m2, d2)); } }
Here, we see that besides regexes, we can use any expression which is a
proptest::strategy::Strategy
, in this case, integer ranges.
The test fails when we run it. Though there's not much output this time.
thread 'main' panicked at 'Test failed: assertion failed: `(left == right)` (left: `(0, 10, 1)`, right: `(0, 0, 1)`) at examples/dateparser_v2.rs:46; minimal failing input: y = 0, m = 10, d = 1
successes: 2
local rejects: 0
global rejects: 0
', examples/dateparser_v2.rs:33
note: Run with `RUST_BACKTRACE=1` for a backtrace.
The failing input is (y, m, d) = (0, 10, 1)
, which is a rather specific
output. Before thinking about why this breaks the code, let's look at what
proptest did to arrive at this value. At the start of our test function,
insert
println!("y = {}, m = {}, d = {}", y, m, d);
Running the test again, we get something like this:
y = 2497, m = 8, d = 27
y = 9641, m = 8, d = 18
y = 7360, m = 12, d = 20
y = 3680, m = 12, d = 20
y = 1840, m = 12, d = 20
y = 920, m = 12, d = 20
y = 460, m = 12, d = 20
y = 230, m = 12, d = 20
y = 115, m = 12, d = 20
y = 57, m = 12, d = 20
y = 28, m = 12, d = 20
y = 14, m = 12, d = 20
y = 7, m = 12, d = 20
y = 3, m = 12, d = 20
y = 1, m = 12, d = 20
y = 0, m = 12, d = 20
y = 0, m = 6, d = 20
y = 0, m = 9, d = 20
y = 0, m = 11, d = 20
y = 0, m = 10, d = 20
y = 0, m = 10, d = 10
y = 0, m = 10, d = 5
y = 0, m = 10, d = 3
y = 0, m = 10, d = 2
y = 0, m = 10, d = 1
The test failure message said there were two successful cases; we see these
at the very top, 2497-08-27
and 9641-08-18
. The next case,
7360-12-20
, failed. There's nothing immediately obviously special about
this date. Fortunately, proptest reduced it to a much simpler case. First,
it rapidly reduced the y
input to 0
at the beginning, and similarly
reduced the d
input to the minimum allowable value of 1
at the end.
Between those two, though, we see something different: it tried to shrink
12
to 6
, but then ended up raising it back up to 10
. This is because
the 0000-06-20
and 0000-09-20
test cases passed.
In the end, we get the date 0000-10-01
, which apparently gets parsed as
0000-00-01
. Again, let's add this as its own unit test:
#[test] fn test_october_first() { assert_eq!(Some(0, 10, 1), parse_date("0000-10-01")); }
Now to figure out what's broken in the code. Even without the intermediate
input, we can say with reasonable confidence that the year and day parts
don't come into the picture since both were reduced to the minimum
allowable input. The month input was not, but was reduced to 10
. This
means we can infer that there's something special about 10
that doesn't
hold for 9
. In this case, that "special something" is being two digits
wide. In our code:
let month = &s[6..7];
We were off by one, and need to use the range 5..7
. After fixing this,
the test passes.
The proptest!
macro has some additional syntax, including for setting
configuration for things like the number of test cases to generate. See its
documentation
for more details.
There is a more in-depth tutorial further down.
Differences between QuickCheck and Proptest
QuickCheck and Proptest are similar in many ways: both generate random inputs for a function to check certain properties, and automatically shrink inputs to minimal failing cases.
The one big difference is that QuickCheck generates and shrinks values
based on type alone, whereas Proptest uses explicit Strategy
objects. The
QuickCheck approach has a lot of disadvantages in comparison:
QuickCheck can only define one generator and shrinker per type. If you need a custom generation strategy, you need to wrap it in a newtype and implement traits on that by hand. In Proptest, you can define arbitrarily many different strategies for the same type, and there are plenty built-in.
For the same reason, QuickCheck has a single "size" configuration that tries to define the range of values generated. If you need an integer between 0 and 100 and another between 0 and 1000, you probably need to do another newtype. In Proptest, you can directly just express that you want a
0..100
integer and a0..1000
integer.Types in QuickCheck are not easily composable. Defining
Arbitrary
andShrink
for a new struct which is simply produced by the composition of its fields requires implementing both by hand, including a bidirectional mapping between the struct and a tuple of its fields. In Proptest, you can make a tuple of the desired components and thenprop_map
it into the desired form. Shrinking happens automatically in terms of the input types.Because constraints on values cannot be expressed in QuickCheck, generation and shrinking may lead to a lot of input rejections. Strategies in Proptest are aware of simple constraints and do not generate or shrink to values that violate them.
The author of Hypothesis also has an article on this topic.
Of course, there's also some relative downsides that fall out of what Proptest does differently:
Generating complex values in Proptest can be up to an order of magnitude slower than in QuickCheck. This is because QuickCheck performs stateless shrinking based on the output value, whereas Proptest must hold on to all the intermediate states and relationships in order for its richer shrinking model to work.
In cases where one usually does have a single canonical way to generate values per type, Proptest will be more verbose than QuickCheck since one needs to name the strategy every time rather than getting them implicitly based on types.
Limitations of Property Testing
Given infinite time, property testing will eventually explore the whole input space to a test. However, time is not infinite, so only a randomly sampled portion of the input space can be explored. This means that property testing is extremely unlikely to find single-value edge cases in a large space. For example, the following test will virtually always pass:
#[macro_use] extern crate proptest; use proptest::prelude::*; proptest! { #[test] fn i64_abs_is_never_negative(a in prop::num::i64::ANY) { assert!(a.abs() >= 0); } }
Because of this, traditional unit testing with intelligently selected cases is still necessary for many kinds of problems.
Similarly, in some cases it can be hard or impossible to define a strategy
which actually produces useful inputs. A strategy of .{1,4096}
may be
great to fuzz a C parser, but is highly unlikely to produce anything that
makes it to a code generator.
In-Depth Tutorial
This tutorial will introduce proptest from the bottom up, starting from the basic building blocks, in the hopes of making the model as a whole clear. In particular, we'll start off without using the macros so that the macros can later be understood in terms of what they expand into rather than magic. But as a result, the first part is not representative of how proptest is normally used. If bottom-up isn't your style, you may wish to skim the first few sections.
Also note that the examples here focus on the usage of proptest itself, and as such generally have trivial test bodies. In real code, you would obviously have assertions and so forth in the test bodies.
Strategy Basics
The Strategy is the most fundamental concept in proptest. A strategy defines two things:
How to generate random values of a particular type from a random number generator.
How to "shrink" such values into "simpler" forms.
Proptest ships with a substantial library of strategies. Some of these are
defined in terms of built-in types; for example, 0..100i32
is a strategy
to generate i32
s between 0, inclusive, and 100, exclusive. As we've
already seen, strings are themselves strategies for generating strings
which match the former as a regular expression.
Generating a value is a two-step process. First, a TestRunner
is passed
to the new_value()
method of the Strategy
; this returns a ValueTree
,
which we'll look at in more detail momentarily. Calling the current()
method on the ValueTree
produces the actual value. Knowing that, we can
put the pieces together and generate values. The below is the
tutoral-strategy-play.rs
example:
extern crate proptest; use proptest::test_runner::TestRunner; use proptest::strategy::{Strategy, ValueTree}; fn main() { let mut runner = TestRunner::default(); let int_val = (0..100i32).new_value(&mut runner).unwrap(); let str_val = "[a-z]{1,4}\\p{Cyrillic}{1,4}\\p{Greek}{1,4}" .new_value(&mut runner).unwrap(); println!("int_val = {}, str_val = {}", int_val.current(), str_val.current()); }
If you run this a few times, you'll get output similar to the following:
$ target/debug/examples/tutorial-strategy-play
int_val = 99, str_val = vѨͿἕΌ
$ target/debug/examples/tutorial-strategy-play
int_val = 25, str_val = cwᵸійΉ
$ target/debug/examples/tutorial-strategy-play
int_val = 5, str_val = oegiᴫᵸӈᵸὛΉ
This knowledge is sufficient to build an extremely primitive fuzzing test.
extern crate proptest; use proptest::test_runner::TestRunner; use proptest::strategy::{Strategy, ValueTree}; fn some_function(v: i32) { // Do a bunch of stuff, but crash if v > 500 assert!(v <= 500); } #[test] fn some_function_doesnt_crash() { let mut runner = TestRunner::default(); for _ in 0..256 { let val = (0..10000i32).new_value(&mut runner).unwrap(); some_function(val.current()); } }
This works, but when the test fails, we don't get much context, and even if we recover the input, we see some arbitrary-looking value like 1771 rather than the boundary condition of 501. For a function taking just an integer, this is probably still good enough, but as inputs get more complex, interpreting completely random values becomes increasingly difficult.
Shrinking Basics
Finding the "simplest" input that causes a test failure is referred to as
shrinking. This is where the intermediate ValueTree
type comes in.
Besides current()
, it provides two methods — simplify()
and
complicate()
— which together allow binary searching over the input
space. The tutorial-simplify-play.rs
example shows how repeated calls to
simplify()
produce incrementally "simpler" outputs, both in terms of size
and in characters used.
extern crate proptest; use proptest::test_runner::TestRunner; use proptest::strategy::{Strategy, ValueTree}; fn main() { let mut runner = TestRunner::default(); let mut str_val = "[a-z]{1,4}\\p{Cyrillic}{1,4}\\p{Greek}{1,4}" .new_value(&mut runner).unwrap(); println!("str_val = {}", str_val.current()); while str_val.simplify() { println!(" = {}", str_val.current()); } }
A couple runs:
$ target/debug/examples/tutorial-simplify-play
str_val = vy꙲ꙈᴫѱΆῨῨ
= y꙲ꙈᴫѱΆῨῨ
= y꙲ꙈᴫѱΆῨῨ
= m꙲ꙈᴫѱΆῨῨ
= g꙲ꙈᴫѱΆῨῨ
= d꙲ꙈᴫѱΆῨῨ
= b꙲ꙈᴫѱΆῨῨ
= a꙲ꙈᴫѱΆῨῨ
= aꙈᴫѱΆῨῨ
= aᴫѱΆῨῨ
= aѱΆῨῨ
= aѱΆῨῨ
= aѱΆῨῨ
= aиΆῨῨ
= aМΆῨῨ
= aЎΆῨῨ
= aЇΆῨῨ
= aЃΆῨῨ
= aЁΆῨῨ
= aЀΆῨῨ
= aЀῨῨ
= aЀῨ
= aЀῨ
= aЀῢ
= aЀ῟
= aЀ῞
= aЀ῝
$ target/debug/examples/tutorial-simplify-play
str_val = dyiꙭᾪῇΊ
= yiꙭᾪῇΊ
= iꙭᾪῇΊ
= iꙭᾪῇΊ
= iꙭᾪῇΊ
= eꙭᾪῇΊ
= cꙭᾪῇΊ
= bꙭᾪῇΊ
= aꙭᾪῇΊ
= aꙖᾪῇΊ
= aꙋᾪῇΊ
= aꙅᾪῇΊ
= aꙂᾪῇΊ
= aꙁᾪῇΊ
= aꙀᾪῇΊ
= aꙀῇΊ
= aꙀΊ
= aꙀΊ
= aꙀΊ
= aꙀΉ
= aꙀΈ
Note that shrinking never shrinks a value to something outside the range
the strategy describes. Notice the strings in the above example still match
the regular expression even in the end. An integer drawn from
100..1000i32
will shrink towards zero, but will stop at 100 since that is
the minimum value.
simplify()
and complicate()
can be used to adapt our primitive fuzz
test to actually find the boundary condition.
extern crate proptest; use proptest::test_runner::TestRunner; use proptest::strategy::{Strategy, ValueTree}; fn some_function(v: i32) -> bool { // Do a bunch of stuff, but crash if v > 500 // assert!(v <= 500); // But return a boolean instead of panicking for simplicity v <= 500 } // We know the function is broken, so use a purpose-built main function to // find the breaking point. fn main() { let mut runner = TestRunner::default(); for _ in 0..256 { let mut val = (0..10000i32).new_value(&mut runner).unwrap(); if some_function(val.current()) { // Test case passed continue; } // We found our failing test case, simplify it as much as possible. loop { if !some_function(val.current()) { // Still failing, find a simpler case if !val.simplify() { // No more simplification possible; we're done break; } } else { // Passed this input, back up a bit if !val.complicate() { break; } } } println!("The minimal failing case is {}", val.current()); assert_eq!(501, val.current()); return; } panic!("Didn't find a failing test case"); }
This code reliably finds the boundary of the failure, 501.
Using the Test Runner
The above is quite a bit of code though, and it can't handle things like
panics. Fortunately, proptest's
TestRunner
provides this
functionality for us. The method we're interested in is run
. We simply
give it the strategy and a function to test inputs and it takes care of the
rest.
extern crate proptest; use proptest::test_runner::{TestError, TestRunner}; fn some_function(v: i32) { // Do a bunch of stuff, but crash if v > 500. // We return to normal `assert!` here since `TestRunner` catches // panics. assert!(v <= 500); } // We know the function is broken, so use a purpose-built main function to // find the breaking point. fn main() { let mut runner = TestRunner::default(); let result = runner.run(&(0..10000i32), |&v| { some_function(v); Ok(()) }); match result { Err(TestError::Fail(_, value)) => { println!("Found minimal failing case: {}", value); assert_eq!(501, value); }, result => panic!("Unexpected result: {:?}", result), } }
That's a lot better! Still a bit boilerplatey; the proptest!
will help
with that, but it does some other stuff we haven't covered yet, so for the
moment we'll keep using TestRunner
directly.
Compound Strategies
Testing functions that take single arguments of primitive types is nice and
all, but is kind of underwhelming. Back when we were writing the whole
stack by hand, extending the technique to, say, two integers was clear,
if verbose. But TestRunner
only takes a single Strategy
; how can we
test a function that needs inputs from more than one?
use proptest::test_runner::TestRunner; fn add(a: i32, b: i32) -> i32 { a + b } #[test] fn test_add() { let mut runner = TestRunner::default(); runner.run(/* uhhm... */).unwrap(); }
The key is that strategies are composable. The simplest form of
composition is "compound strategies", where we take multiple strategies and
combine their values into one value that holds each input separately. There
are several of these. The simplest is a tuple; a tuple of strategies is
itself a strategy for tuples of the values those strategies produce. For
example, (0..10i32,100..1000i32)
is a strategy for pairs of integers
where the first value is between 0 and 100 and the second is between 100
and 1000.
So for our two-argument function, our strategy is simply a tuple of ranges.
use proptest::test_runner::TestRunner; fn add(a: i32, b: i32) -> i32 { a + b } #[test] fn test_add() { let mut runner = TestRunner::default(); // Combine our two inputs into a strategy for one tuple. Our test // function then destructures the generated tuples back into separate // `a` and `b` variables to be passed in to `add()`. runner.run(&(0..1000i32, 0..1000i32), |&(a, b)| { let sum = add(a, b); assert!(sum >= a); assert!(sum >= b); Ok(()) }).unwrap(); }
Other compound strategies include fixed-sizes arrays of strategies, as well as the various strategies provided in the collection module.
Syntax Sugar: proptest!
Now that we know about compound strategies, we can understand how the
proptest!
macro works. Our example from the prior
section can be rewritten using that macro like so:
#[macro_use] extern crate proptest; fn add(a: i32, b: i32) -> i32 { a + b } proptest! { #[test] fn test_add(a in 0..1000i32, b in 0..1000i32) { let sum = add(a, b); assert!(sum >= a); assert!(sum >= b); } }
Conceptually, the desugaring process is fairly simple. At the start of the
test function, a new TestRunner
is constructed. The input strategies
(after the in
keyword) are grouped into a tuple. That tuple is passed in
to the TestRunner
as the input strategy. The test body has Ok(())
added
to the end, then is put into a lambda that destructures the generated input
tuple back into the named parameters and then runs the body. The end result
is extremely similar to what we wrote by hand in the prior section.
proptest!
actually does a few other things in order to make failure
output easier to read and to overcome the 10-tuple limit.
Transforming Strategies
Suppose you have a function that takes a string which needs to be the
Display
format of an arbitrary u32
. A first attempt to providing this
argument might be to use a regular expression, like so:
#[macro_use] extern crate proptest; fn do_stuff(v: &str) { let i: u32 = v.parse().unwrap(); let s = i.to_string(); assert_eq!(&s, v); } proptest! { #[test] fn test_do_stuff(ref v in "[1-9][0-9]{0,8}") { do_stuff(v); } }
This kind of works, but it has problems. For one, it does not explore the
whole u32
space. It is possible to write a regular expression that does,
but such an expression is rather long, and also results in a pretty odd
distribution of values. The input also doesn't shrink correctly, since
proptest tries to shrink it in terms of a string rather than an integer.
What you really want to do is generate a u32
and then pass in its string
representation. One way to do this is to just take u32
as an input to the
test and then transform it to a string within the test code. This approach
works fine, but isn't reusable or composable. Ideally, we could get a
strategy that does this.
The thing we're looking for is the first strategy combinator, prop_map
.
We need to ensure Strategy
is in scope to use it.
#[macro_use] extern crate proptest; // Grab `Strategy` and a shorter namespace prefix use proptest::prelude::*; fn do_stuff(v: &str) { let i: u32 = v.parse().unwrap(); let s = i.to_string(); assert_eq!(&s, v); } proptest! { #[test] fn test_do_stuff(ref v in prop::num::u32::ANY.prop_map( |v| v.to_string())) { do_stuff(v); } }
Calling prop_map
on a Strategy
creates a new strategy which transforms
every generated value using the provided function. Proptest retains the
relationship between the original Strategy
and the transformed one; as a
result, shrinking occurs in terms of u32
, even though we're generating a
String
.
prop_map
is also the principal way to define strategies for new types,
since most types are simply composed of other, simpler values.
Let's update our code so it takes a more interesting structure.
#[macro_use] extern crate proptest; use proptest::prelude::*; #[derive(Clone, Debug)] struct Order { id: String, // Some other fields, though the test doesn't do anything with them item: String, quantity: u32, } fn do_stuff(order: &Order) { let i: u32 = order.id.parse().unwrap(); let s = i.to_string(); assert_eq!(s, order.id); } proptest! { #[test] fn test_do_stuff( ref order in (prop::num::u32::ANY.prop_map(|v| v.to_string()), "[a-z]*", 1..1000u32).prop_map( |(id, item, quantity)| Order { id, item, quantity }) ) { do_stuff(order); } }
Notice how we were able to take the output from prop_map
and put it in a
tuple, then call prop_map
on that tuple to produce yet another value.
But that's quite a mouthful in the argument list. Fortunately, strategies are normal values, so we can extract it to a function.
#[macro_use] extern crate proptest; use proptest::prelude::*; // snip fn arb_order(max_quantity: u32) -> BoxedStrategy<Order> { (prop::num::u32::ANY.prop_map(|v| v.to_string()), "[a-z]*", 1..max_quantity) .prop_map(|(id, item, quantity)| Order { id, item, quantity }) .boxed() } proptest! { #[test] fn test_do_stuff(ref order in arb_order(1000)) { do_stuff(order); } }
We boxed()
the strategy in the function since otherwise the type would
not be nameable, and even if it were, it would be very hard to read or
write. Boxing a Strategy
turns both it and its ValueTree
s into trait
objects, which both makes the types simpler and can be used to mix
heterogeneous Strategy
types as long as they produce the same value
types.
The arb_order()
function is also parameterised, which is another
advantage of extracting strategies to separate functions. In this case, if
we have a test that needs an Order
with no more than a dozen items, we
can simply call arb_order(12)
rather than needing to write out a whole
new strategy.
Syntax Sugar: prop_compose!
Defining strategy-returning functions like this is extremely useful, but the code above is a bit verbose, as well as hard to read for similar reasons to writing test functions by hand.
To simplify this task, proptest includes the
prop_compose!
macro. Before going into
details, here's our code from above rewritten to use it.
#[macro_use] extern crate proptest; use proptest::prelude::*; // snip prop_compose! { fn arb_order_id()(id in prop::num::u32::ANY) -> String { id.to_string() } } prop_compose! { fn arb_order(max_quantity: u32) (id in arb_order_id(), item in "[a-z]*", quantity in 1..max_quantity) -> Order { Order { id, item, quantity } } } proptest! { #[test] fn test_do_stuff(ref order in arb_order(1000)) { do_stuff(order); } }
We had to extract arb_order_id()
out into its own function, but otherwise
this desugars to almost exactly what we wrote in the previous section. The
generated function takes the first parameter list as arguments. These
arguments are used to select the strategies in the second argument list.
Values are then drawn from those strategies and transformed by the function
body. The actual function as a return type of BoxedStrategy<T>
where T
is the declared return type.
Filtering
Sometimes, you have a case where your input values have some sort of "irregular" constraint on them. For example, an integer needing to be even, or two values needing to be non-equal.
In general, the ideal solution is to find a way to take a seed value and
then use prop_map
to transform it into the desired, irregular domain. For
example, to generate even integers, use something like
prop_compose! { // Generate arbitrary integers up to half the maximum desired value, // then multiply them by 2, thus producing only even integers in the // desired range. fn even_integer(max: i32)(base in 0..max/2) -> i32 { base * 2 } }
For the cases where this is not viable, it is possible to filter strategies. Proptest actually divides filters into two categories:
"Local" filters apply to a single strategy. If a value is rejected, a new value is drawn from that strategy only.
"Global" filters apply to the whole test case. If the test case is rejected, the whole thing is regenerated.
The distinction is somewhat arbitrary, since something like a "global filter" could be created by just putting a "local filter" around the whole input strategy. In practise, the distinction is as to what code performs the rejection.
A local filter is created with the prop_filter
combinator. Besides a
function indicating whether to accept the value, it also takes an owned
String
which it uses to record where/why the rejection happened.
#[macro_use] extern crate proptest; use proptest::prelude::*; proptest! { #[test] fn some_test( v in (0..1000u32) .prop_filter("Values must not divisible by 7 xor 11".to_owned(), |v| !((0 == v % 7) ^ (0 == v % 11))) ) { assert_eq!(0 == v % 7, 0 == v % 11); } }
Global filtering results when a test itself returns
Err(TestCaseError::Reject)
. The prop_assume!
macro provides an easy way to do this.
#[macro_use] extern crate proptest; fn frob(a: i32, b: i32) -> (i32, i32) { let d = (a - b).abs(); (a / d, b / d) } proptest! { #[test] fn test_frob(a in -1000..1000, b in -1000..1000) { // Input illegal if a==b. // Equivalent to // if (a == b) { return Err(TestCaseError::Reject(...)); } prop_assume!(a != b); let (a2, b2) = frob(a, b); assert!(a2.abs() <= a.abs()); assert!(b2.abs() <= b.abs()); } }
While useful, filtering has a lot of disadvantages:
Since it is simply rejection sampling, it will slow down generation of test cases since values need to be generated additional times to satisfy the filter. In the case where a filter always returns false, a test could theoretically never generate a result.
Proptest tracks how many local and global rejections have happened, and aborts if they exceed a certain number. This prevents a test taking an extremely long time due to rejections, but means not all filters are viable in the default configuration. The limits for local and global rejections are different; by default, proptest allows a large number of local rejections but a fairly small number of global rejections, on the premise that the former are cheap but potentially common (having been built into the strategy) but the latter are expensive but rare (being an edge case in the particular test).
Shrinking and filtering do not play well together. When shrinking, if a value winds up being rejected, there is no pass/fail information to continue shrinking properly. Instead, proptest treats such a rejection the same way it handles a shrink that results in a passing test: by backing away from simplification with a call to
complicate()
. Thus encountering a filter rejection during shrinking prevents shrinking from continuing to any simpler values, even if there are some that would be accepted by the filter.
Generating Recursive Data
Randomly generating recursive data structures is trickier than it sounds.
For example, the below is a naïve attempt at generating a JSON AST by using
recursion. This also uses the prop_oneof!
, which
we haven't seen yet but should be self-explanatory.
#[macro_use] extern crate proptest; use std::collections::HashMap; use proptest::prelude::*; #[derive(Clone, Debug)] enum Json { Null, Bool(bool), Number(f64), String(String), Array(Vec<Json>), Map(HashMap<String, Json>), } fn arb_json() -> BoxedStrategy<Json> { prop_oneof![ Just(Json::Null), prop::bool::ANY.prop_map(Json::Bool), prop::num::f64::ANY.prop_map(Json::Number), ".*".prop_map(Json::String), prop::collection::vec(arb_json(), 0..10).prop_map(Json::Array), prop::collection::hash_map( ".*", arb_json(), 0..10).prop_map(Json::Map), ].boxed() }
Upon closer consideration, this obviously can't work because arb_json()
recurses unconditionally.
A more sophisticated attempt is to define one strategy for each level of nesting up to some maximum. This doesn't overflow the stack, but as defined here, even four levels of nesting will produce trees with thousands of nodes; by eight levels, we get to tens of millions.
Proptest provides a more reliable solution in the form of the
prop_recursive
combinator. To use this, we create a strategy for the
non-recursive case, then give the combinator that strategy, some size
parameters, and a function to transform a nested strategy into a recursive
strategy.
#[macro_use] extern crate proptest; use std::collections::HashMap; use proptest::prelude::*; #[derive(Clone, Debug)] enum Json { Null, Bool(bool), Number(f64), String(String), Array(Vec<Json>), Map(HashMap<String, Json>), } fn arb_json() -> BoxedStrategy<Json> { let leaf = prop_oneof![ Just(Json::Null), prop::bool::ANY.prop_map(Json::Bool), prop::num::f64::ANY.prop_map(Json::Number), ".*".prop_map(Json::String), ]; leaf.prop_recursive( 8, // 8 levels deep 256, // Shoot for maximum size of 256 nodes 10, // We put up to 10 items per collection |inner| prop_oneof![ // Take the inner strategy and make the two recursive cases. prop::collection::vec(inner.clone(), 0..10) .prop_map(Json::Array), prop::collection::hash_map(".*", inner, 0..10) .prop_map(Json::Map), ].boxed()).boxed() }
Higher-Order Strategies
A higher-order strategy is a strategy which is generated by another strategy. That sounds kind of scary, so let's consider an example first.
Say you have a function you want to test that takes a slice and an index into that slice. If we use a fixed size for the slice, it's easy, but maybe we need to test with different slice sizes. We could try something with a filter:
fn some_function(stuff: &[String], index: usize) { /* do stuff */ } proptest! { #[test] fn test_some_function( ref stuff in prop::collection::vec(".*", 1..100), index in 0..100usize ) { prop_assume!(index < stuff.len()); some_function(stuff, index); } }
This doesn't work very well. First off, you get a lot of global rejections
since index
will be outside of stuff
50% of the time. But secondly, it
will be rare to actually get a small stuff
vector, since it would have to
randomly choose a small index
at the same time.
The solution is the prop_flat_map
combinator. This is sort of like
prop_map
, except that the transform returns a strategy instead of a
value. This is more easily understood by implementing our example:
#[macro_use] extern crate proptest; use proptest::prelude::*; fn some_function(stuff: &[String], index: usize) { let _ = &stuff[index]; // Do stuff } fn vec_and_index() -> BoxedStrategy<(Vec<String>, usize)> { prop::collection::vec(".*", 1..100) .prop_flat_map(|vec| { let len = vec.len(); (Just(vec), 0..len) }).boxed() } proptest! { #[test] fn test_some_function((ref vec, index) in vec_and_index()) { some_function(vec, index); } }
In vec_and_index()
, we make a strategy to produce an arbitrary vector.
But then we derive a new strategy based on values produced by the first
one. The new strategy produces the generated vector unchanged, but also
adds a valid index into that vector, which we can do by picking the
strategy for that index based on the size of the vector.
Even though the new strategy specifies the singleton Just(vec)
strategy
for the vector, proptest still understands the connection to the original
strategy and will shrink vec
as well. All the while, index
continues to
be a valid index into vec
.
prop_compose!
actually allows making second-order strategies like this by
simply providing three argument lists instead of two. The below desugars to
something much like what we wrote by hand above, except that the index and
vector's positions are internally reversed due to borrowing limitations.
prop_compose! { fn vec_and_index()(vec in prop::collection::vec(".*", 1..100)) (index in 0..vec.len(), vec in Just(vec)) -> (Vec<String>, usize) { (vec, index) } }
Configuring the number of tests cases requried
The default number of successful test cases that must execute for a test as a whole to pass is currently 256. If you are not satisfied with this and want to run more or fewer, there are a few ways to do this.
The first way is to set the environment-variable PROPTEST_CASES
to a
value that can be successfully parsed as a u32
. The value you set to this
variable is now the new default.
Another way is to use #![proptest_config(expr)]
inside proptest!
where
expr : Config
. To only change the number of test cases, you can simply
write:
#[macro_use] extern crate proptest; use proptest::test_runner::Config; fn add(a: i32, b: i32) -> i32 { a + b } proptest! { // The next line modifies the number of tests. #![proptest_config(Config::with_cases(1000))] #[test] fn test_add(a in 0..1000i32, b in 0..1000i32) { let sum = add(a, b); assert!(sum >= a); assert!(sum >= b); } }
Through the same proptest_config
mechanism you may fine-tune your
configuration through the Config
type. See its documentation for more
information.
Conclusion
That's it for the tutorial, at least for now. There are more details for the features discussed above on their individual documentation pages, and you can find out about all the strategies provided out-of-the-box by perusing the module tree below.
Modules
array |
Support for strategies producing fixed-length arrays. |
bits |
Strategies for working with bit sets. |
bool |
Strategies for generating |
char |
Strategies for generating |
collection |
Strategies for generating |
num |
Strategies to generate numeric values (as opposed to integers used as bit fields). |
option |
Strategies for generating |
prelude |
Re-exports the most commonly-needed APIs of proptest. |
result |
Strategies for combining delegate strategies into |
sample |
Strategies for generating values by taking samples of collections. |
strategy |
Defines the core traits used by Proptest. |
string |
Strategies for generating strings and byte strings from regular expressions. |
test_runner |
State and functions for running proptest tests. |
tuple |
Support for combining strategies into tuples. |
Macros
prop_assert |
Similar to |
prop_assert_eq |
Similar to |
prop_assert_ne |
Similar to |
prop_assume |
Rejects the test input if assumptions are not met. |
prop_compose |
Convenience to define functions which produce new strategies. |
prop_oneof |
Produce a strategy which picks one of the listed choices. |
proptest |
Easily define |