Rust-Property

Generate several common methods for structs automatically.
Usage
-
Apply the derive proc-macro #[derive(Property)] to structs, and use #[property(..)] to configure it.
There are three kinds of configurable attributes: get, set, mut.
-
Set container attributes can change the default settings for all fields.
-
Change the settings of a single field via setting field attributes.
-
The visibility of a method can be set via #[property(get(visibility-type))]
There are four kinds of the visibility type: disable, public, crate (default for all methods), and private.
-
The method name can be set in two ways:
-
Assign a complete name via #[property(get(name = "method-name"))].
-
Set prefix and / or suffix via #[property(set(prefix = "set_"), mut(suffix = "mut_"))].
The default setting for all fields is: #[property(get(prefix = "", suffix = ""), set(prefix = "set_"), mut(prefix = "mut_"))].
-
The return type of get method can be set via #[property(get(type = "return-type"))].
There are three kinds of the return type: ref (default in most cases), clone and copy.
-
The input type of set method can be set via #[property(set(type = "input-type"))].
There are three kinds of the input type: ref (default) and own.
In Action
Original Code
use property::Property;
#[derive(Copy, Clone)]
pub enum Species {
Dog,
Cat,
Bird,
Other,
}
#[derive(Property)]
#[property(get(public), set(private), mut(disable))]
pub struct Pet {
#[property(get(name = "identification"), set(disable))]
id: [u8; 32],
name: String,
#[property(set(crate, type = "own"))]
age: u32,
#[property(get(type = "copy"))]
species: Species,
#[property(get(prefix = "is_"))]
died: bool,
#[property(get(type = "clone"))]
owner: String,
family_members: Vec<String>,
#[property(get(type = "ref"), mut(crate))]
info: String,
#[property(mut(public, suffix = "_mut"))]
note: Option<String>,
}
Generated Code
impl Pet {
#[inline(always)]
pub fn identification(&self) -> &[u8] {
&self.id[..]
}
#[inline(always)]
pub fn name(&self) -> &str {
&self.name[..]
}
#[inline(always)]
fn set_name<T: Into<String>>(&mut self, val: T) -> &mut Self {
self.name = val.into();
self
}
#[inline(always)]
pub fn age(&self) -> u32 {
self.age
}
#[inline(always)]
pub(crate) fn set_age<T: Into<u32>>(mut self, val: T) -> Self {
self.age = val.into();
self
}
#[inline(always)]
pub fn species(&self) -> Species {
self.species
}
#[inline(always)]
fn set_species<T: Into<Species>>(&mut self, val: T) -> &mut Self {
self.species = val.into();
self
}
#[inline(always)]
pub fn is_died(&self) -> bool {
self.died
}
#[inline(always)]
fn set_died<T: Into<bool>>(&mut self, val: T) -> &mut Self {
self.died = val.into();
self
}
#[inline(always)]
pub fn owner(&self) -> String {
self.owner.clone()
}
#[inline(always)]
fn set_owner<T: Into<String>>(&mut self, val: T) -> &mut Self {
self.owner = val.into();
self
}
#[inline(always)]
pub fn family_members(&self) -> &[String] {
&self.family_members[..]
}
#[inline(always)]
fn set_family_members<T: Into<String>>(
&mut self,
val: impl IntoIterator<Item = T>,
) -> &mut Self {
self.family_members = val.into_iter().map(Into::into).collect();
self
}
#[inline(always)]
pub fn info(&self) -> &String {
&self.info
}
#[inline(always)]
fn set_info<T: Into<String>>(&mut self, val: T) -> &mut Self {
self.info = val.into();
self
}
#[inline(always)]
pub(crate) fn mut_info(&mut self) -> &mut String {
&mut self.info
}
#[inline(always)]
pub fn note(&self) -> Option<&String> {
self.note.as_ref()
}
#[inline(always)]
fn set_note<T: Into<Option<String>>>(&mut self, val: T) -> &mut Self {
self.note = val.into();
self
}
#[inline(always)]
pub fn note_mut(&mut self) -> &mut Option<String> {
&mut self.note
}
}
Enjoy it!
License
Licensed under either of Apache License, Version 2.0 or MIT License, at
your option.