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proof_engine/render/
mod.rs

1//! Rendering pipeline — window, OpenGL context, glyph batching, post-processing.
2
3pub mod camera;
4pub mod pipeline;
5pub mod postfx;
6pub mod shader_graph;
7pub mod shaders;
8pub mod text_renderer;
9pub mod lighting;
10#[path = "compute/mod.rs"] pub mod compute;
11pub mod render_graph;
12pub mod pbr;
13pub mod ui_layer;
14pub mod ui_layer_renderer;
15pub mod ui_primitives;
16
17pub mod hdr;
18
19pub use pipeline::Pipeline;