use crate::{
core::crossterm::event::{
Event, KeyCode, KeyEvent, KeyEventKind, KeyEventState, KeyModifiers, MouseEvent,
MouseEventKind,
},
preset::checkbox::Checkbox,
Signal,
};
pub async fn default(event: &Event, ctx: &mut Checkbox) -> anyhow::Result<Signal> {
match event {
Event::Resize(width, height) => {
ctx.render(*width, *height).await?;
}
Event::Key(KeyEvent {
code: KeyCode::Enter,
modifiers: KeyModifiers::NONE,
kind: KeyEventKind::Press,
state: KeyEventState::NONE,
}) => return Ok(Signal::Quit),
Event::Key(KeyEvent {
code: KeyCode::Char('c'),
modifiers: KeyModifiers::CONTROL,
kind: KeyEventKind::Press,
state: KeyEventState::NONE,
}) => return Err(anyhow::anyhow!("ctrl+c")),
Event::Key(KeyEvent {
code: KeyCode::Up,
modifiers: KeyModifiers::NONE,
kind: KeyEventKind::Press,
state: KeyEventState::NONE,
}) => {
ctx.checkbox.checkbox.backward();
}
Event::Mouse(MouseEvent {
kind: MouseEventKind::ScrollUp,
column: _,
row: _,
modifiers: KeyModifiers::NONE,
}) => {
ctx.checkbox.checkbox.backward();
}
Event::Key(KeyEvent {
code: KeyCode::Down,
modifiers: KeyModifiers::NONE,
kind: KeyEventKind::Press,
state: KeyEventState::NONE,
}) => {
ctx.checkbox.checkbox.forward();
}
Event::Mouse(MouseEvent {
kind: MouseEventKind::ScrollDown,
column: _,
row: _,
modifiers: KeyModifiers::NONE,
}) => {
ctx.checkbox.checkbox.forward();
}
Event::Key(KeyEvent {
code: KeyCode::Char(' '),
modifiers: KeyModifiers::NONE,
kind: KeyEventKind::Press,
state: KeyEventState::NONE,
}) => ctx.checkbox.checkbox.toggle(),
_ => (),
}
Ok(Signal::Continue)
}