[package]
edition = "2021"
name = "procmod-core"
version = "1.0.1"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Cross-platform process memory read/write"
readme = "README.md"
keywords = [
"memory",
"process",
"game",
"modding",
]
categories = [
"os",
"game-development",
]
license = "MIT"
repository = "https://github.com/procmod/procmod-core"
[lib]
name = "procmod_core"
path = "src/lib.rs"
[[test]]
name = "process"
path = "tests/process.rs"
[dependencies.thiserror]
version = "2"
[target.'cfg(target_os = "linux")'.dependencies.libc]
version = "0.2"
[target.'cfg(target_os = "windows")'.dependencies.windows-sys]
version = "0.59"
features = [
"Win32_Foundation",
"Win32_System_Threading",
"Win32_System_Memory",
"Win32_System_ProcessStatus",
]