use super::prelude::*;
#[test]
fn nowrap() -> Result<()> {
let mut child = StdCommandWrap::with_new("powershell.exe", |command| {
command.arg("/C").arg("pause").stdout(Stdio::null());
})
.spawn()?;
assert!(child.try_wait()?.is_none(), "pre kill");
(child.kill())?;
sleep(DIE_TIME);
assert!(child.try_wait()?.is_some(), "try_wait() one");
sleep(DIE_TIME);
assert!(child.try_wait()?.is_some(), "try_wait() two");
Ok(())
}
#[test]
fn job_object() -> Result<()> {
let mut child = StdCommandWrap::with_new("powershell.exe", |command| {
command.arg("/C").arg("pause").stdout(Stdio::null());
})
.wrap(JobObject)
.spawn()?;
assert!(child.try_wait()?.is_none(), "pre kill");
(child.kill())?;
sleep(DIE_TIME);
assert!(child.try_wait()?.is_some(), "try_wait() one");
sleep(DIE_TIME);
assert!(child.try_wait()?.is_some(), "try_wait() two");
Ok(())
}