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[]
# USB vendor ID
# usb_vid = "1337"
# USB product ID
# usb_pid = "1337"
# Serial number
# serial = "12345678"
# The protocol to be used for communicating with the target.
= "Swd"
# The speed in kHz of the data link to the target.
# speed = 1337
[]
# Whether or not the target should be flashed.
= true
# Whether or not bytes erased but not rewritten with data from the ELF
# should be restored with their contents before erasing.
= false
# The path where an SVG of the assembled flash layout should be written to.
# flash_layout_output_path = "out.svg"
# Triggers a full chip erase instead of a page by page erase.
= false
# Whether to disable double buffering
= false
# Whether to verify flash contents before downloading
= false
# Whether to verify flash contents after downloading
= false
[]
# Whether or not the target should be reset.
# When flashing is enabled as well, the target will be reset after flashing regardless of this setting.
= true
# Whether or not the target should be halted after reset.
= false
[]
# The chip name of the chip to be debugged.
# chip = "name"
# A list of chip descriptions to be loaded during runtime.
= []
# The default log level to be used. Possible values are one of:
# "OFF", "ERROR", "WARN", "INFO", "DEBUG", "TRACE"
# If not set, the `RUST_LOG` environment variable will be used.
# log_level = "WARN"
# Use this flag to assert the nreset & ntrst pins during attaching the probe to the chip.
= false
[]
# Whether or not an RTTUI should be opened after flashing.
= false
# The duration in ms for which the logger should retry to attach to RTT.
= 3000
# Whether to save rtt history buffer on exit.
= false
# Where to save rtt history buffer relative to manifest path.
= "./logs"
# A list of up (target -> host) channel settings associations to be displayed. If left empty, all channels are displayed.
# object key - RTT channel identifier number
# mode (Optional) - RTT operation mode. Describes how the target handles RTT outputs that won't
# fit in the buffer. If left unset, the firmware will determine the default
# for each RTT up channel.
# * NoBlockSkip - Skip writing the data completely if it doesn't fit in its
# entirety.
# * NoBlockTrim - Write as much as possible of the data and ignore the rest.
# * BlockIfFull - Spin until the host reads data. Can result in app freezing.
# format (Optional) - How to interpret data from target firmware. One of:
# * String - Directly show output from the target (default)
# * Defmt - Format output on the host, see https://defmt.ferrous-systems.com/
# * BinaryLE - Display as raw hex
# show_location (Optional) - Whether to show the location of defmt messages in the UI.
# show_timestamps (Optional) - Whether to show the timestamps of String and Defmt messages in the UI, if available.
# socket (Optional) - Server socket address (for optional external frontend or endpoint).
# log_format (Optional) - Control the output format for `format = Defmt`.
= [
# { channel = 0, mode = "BlockIfFull", format = "Defmt", show_location = true },
# { channel = 1, mode = "BlockIfFull", format = "String", show_timestamps = false, socket = "127.0.0.1:12345" },
]
# A list of down (host -> target) channel settings. You can select a down channel for each UI tab,
# which will be used to send data to the target.
# object key - RTT channel identifier number
# mode (Optional) - RTT operation mode. Describes how the target handles RTT outputs that won't
# fit in the buffer. If left unset, the firmware will determine the default
# for each RTT down channel.
= [
# { channel = 0, mode = "BlockIfFull" }
]
# UI tab settings. All up channels are displayed, except when hidden here. You can specify how each
# tab is displayed and whether they allow sending data to the target.
# up_channel - The channel_number of the RTT up channel to display
# hide (Optional) - Whether to hide the tab. Defaults to false.
# down_channel (Optional) - The channel_number of the RTT down channel to use for this tab.
# name (Optional) - String to be displayed in the RTTUI tab. Defaults to the channel name.
= [
# { up_channel = 0, down_channel = 0, name = "My channel" },
# { up_channel = 1, hide = true },
]
[]
# Whether or not a GDB server should be opened after flashing.
= false
# The connection string in host:port format wher the GDB server will open a socket.
= "127.0.0.1:1337"