Struct probe_rs_target::RawFlashAlgorithm[][src]

pub struct RawFlashAlgorithm {
    pub name: String,
    pub description: String,
    pub default: bool,
    pub instructions: Vec<u8>,
    pub pc_init: Option<u32>,
    pub pc_uninit: Option<u32>,
    pub pc_program_page: u32,
    pub pc_erase_sector: u32,
    pub pc_erase_all: Option<u32>,
    pub data_section_offset: u32,
    pub flash_properties: FlashProperties,
}
Expand description

The raw flash algorithm is the description of a flash algorithm, and is usually read from a target description file.

Before it can be used for flashing, it has to be assembled for a specific chip, using the [RawFlashAlgorithm::assemble] function. This function will determine the RAM addresses which are used when flashing.

Fields

name: String

The name of the flash algorithm.

description: String

The description of the algorithm.

default: bool

Whether this flash algorithm is the default one or not.

instructions: Vec<u8>

List of 32-bit words containing the position-independent code for the algo.

pc_init: Option<u32>

Address of the Init() entry point. Optional.

pc_uninit: Option<u32>

Address of the UnInit() entry point. Optional.

pc_program_page: u32

Address of the ProgramPage() entry point.

pc_erase_sector: u32

Address of the EraseSector() entry point.

pc_erase_all: Option<u32>

Address of the EraseAll() entry point. Optional.

data_section_offset: u32

The offset from the start of RAM to the data section.

flash_properties: FlashProperties

The properties of the flash on the device.

Trait Implementations

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