use super::language_trait::LanguageImpl;
use tree_sitter::{Language as TSLanguage, Node};
pub struct GoLanguage;
impl Default for GoLanguage {
fn default() -> Self {
Self::new()
}
}
impl GoLanguage {
pub fn new() -> Self {
GoLanguage
}
}
impl LanguageImpl for GoLanguage {
fn get_tree_sitter_language(&self) -> TSLanguage {
tree_sitter_go::LANGUAGE.into()
}
fn get_extension(&self) -> &'static str {
"go"
}
fn is_acceptable_parent(&self, node: &Node) -> bool {
matches!(
node.kind(),
"function_declaration" |
"method_declaration" |
"type_declaration" |
"struct_type" |
"interface_type" |
"type_spec" )
}
fn is_test_node(&self, node: &Node, source: &[u8]) -> bool {
let debug_mode = std::env::var("DEBUG").unwrap_or_default() == "1";
let node_type = node.kind();
if node_type == "function_declaration" {
let mut cursor = node.walk();
for child in node.children(&mut cursor) {
if child.kind() == "identifier" {
let name = child.utf8_text(source).unwrap_or("");
if name.starts_with("Test") {
if debug_mode {
println!("DEBUG: Test node detected (Go): Test function");
}
return true;
}
}
}
}
false
}
fn find_parent_function<'a>(&self, node: Node<'a>) -> Option<Node<'a>> {
let debug_mode = std::env::var("DEBUG").unwrap_or_default() == "1";
if debug_mode {
println!(
"DEBUG: Finding parent function for {node_kind}",
node_kind = node.kind()
);
}
let mut current = node;
while let Some(parent) = current.parent() {
if parent.kind() == "function_declaration" || parent.kind() == "method_declaration" {
if debug_mode {
println!(
"DEBUG: Found parent function: {parent_kind}",
parent_kind = parent.kind()
);
}
return Some(parent);
}
current = parent;
}
if debug_mode {
println!(
"DEBUG: No parent function found for {node_kind}",
node_kind = node.kind()
);
}
None
}
}