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//! Slint framework integration.
//!
//! Provides bidirectional conversion between [`Color`](crate::Color)
//! and [`slint::Color`].
//!
//! Both types store u8 RGB channels, so the conversion is lossless.
//!
//! # Examples
//!
//! ```ignore
//! use prismatica::crameri::BATLOW;
//!
//! let color = BATLOW.eval(0.5);
//! let sc: slint::Color = color.into();
//! let back: prismatica::Color = sc.into();
//! assert_eq!(color, back); // lossless u8 roundtrip
//! ```
use crateColor;
use crateimpl_into_framework_color;
/// Convert a prismatica [`Color`] to a [`slint::Color`].
///
/// # Examples
///
/// ```ignore
/// let color = prismatica::Color::new(255, 128, 0);
/// let sc: slint::Color = color.into();
/// assert_eq!(sc.red(), 255);
/// ```
/// Convert a [`slint::Color`] to a prismatica [`Color`].
///
/// # Examples
///
/// ```ignore
/// let sc = slint::Color::from_rgb_u8(128, 64, 32);
/// let color: prismatica::Color = sc.into();
/// assert_eq!(color.r, 128);
/// ```
impl_into_framework_color!;