use prismatica::prelude::*;
fn main() {
let colormaps = all_colormaps();
let palettes = all_discrete_palettes();
println!(
"{} colormaps + {} discrete palettes available:\n",
colormaps.len(),
palettes.len()
);
println!(
" {name:<24} {kind:<16} {collection:<14} {pu:<4} {cvd:<4}",
name = "NAME",
kind = "KIND",
collection = "COLLECTION",
pu = "PU",
cvd = "CVD",
);
println!(" {}", "-".repeat(66));
for cm in &colormaps {
let m = &cm.meta;
println!(
" {name:<24} {kind:<16} {collection:<14} {pu:<4} {cvd:<4}",
name = m.name,
kind = format!("{:?}", m.kind),
collection = m.collection,
pu = if m.perceptually_uniform { "yes" } else { "-" },
cvd = if m.cvd_friendly { "yes" } else { "-" },
);
}
println!("\nDiscrete palettes:");
println!(
" {name:<24} {n:<6} {collection:<14}",
name = "NAME",
n = "COLORS",
collection = "COLLECTION"
);
println!(" {}", "-".repeat(46));
for p in &palettes {
println!(
" {name:<24} {n:<6} {collection:<14}",
name = p.meta.name,
n = p.len(),
collection = p.meta.collection,
);
}
}