use fearless_simd::{Neon, f32x4, i8x16, i16x8, i32x4, prelude::*, u8x16, u16x8};
#[inline]
fn reduce4_i32x4_vec(
r0: i32x4<Neon>,
r1: i32x4<Neon>,
r2: i32x4<Neon>,
r3: i32x4<Neon>,
) -> i32x4<Neon> {
let p01 = r0.unzip_low(r1) + r0.unzip_high(r1);
let p23 = r2.unzip_low(r3) + r2.unzip_high(r3);
p01.unzip_low(p23) + p01.unzip_high(p23)
}
#[inline]
fn reduce4_i32x4(r0: i32x4<Neon>, r1: i32x4<Neon>, r2: i32x4<Neon>, r3: i32x4<Neon>) -> [i32; 4] {
reduce4_i32x4_vec(r0, r1, r2, r3).to_array()
}
pub(in crate::kernels::prefill) struct Block {
neon: Neon,
weights: [i16x8<Neon>; 16],
}
impl Block {
#[cfg(test)]
pub(super) fn new(weights: &[i16; 128]) -> Option<Self> {
let neon = fearless_simd::Level::baseline().as_neon()?;
Some(Self {
neon,
weights: std::array::from_fn(|index| {
i16x8::from_slice(neon, &weights[index * 8..index * 8 + 8])
}),
})
}
pub(super) fn from_pq2(packed: &[u8; 32]) -> Option<Self> {
let neon = fearless_simd::Level::baseline().as_neon()?;
let mut weights = [i16x8::splat(neon, 0); 16];
for (half, bytes) in packed.as_chunks::<16>().0.iter().enumerate() {
let raw = u8x16::from_slice(neon, bytes);
let a = raw & 3;
let b = (raw >> 2) & 3;
let c = (raw >> 4) & 3;
let d = raw >> 6;
let ab_low: u16x8<Neon> = a.zip_low(b).bitcast();
let ab_high: u16x8<Neon> = a.zip_high(b).bitcast();
let cd_low: u16x8<Neon> = c.zip_low(d).bitcast();
let cd_high: u16x8<Neon> = c.zip_high(d).bitcast();
let decoded = [
ab_low.zip_low(cd_low).bitcast::<i8x16<Neon>>() - 1,
ab_low.zip_high(cd_low).bitcast::<i8x16<Neon>>() - 1,
ab_high.zip_low(cd_high).bitcast::<i8x16<Neon>>() - 1,
ab_high.zip_high(cd_high).bitcast::<i8x16<Neon>>() - 1,
];
for (group, vector) in decoded.into_iter().enumerate() {
let (low, high) = vector.widen();
weights[half * 8 + group * 2] = low;
weights[half * 8 + group * 2 + 1] = high;
}
}
Some(Self { neon, weights })
}
pub(super) fn from_ptq1(packed: &[u8; 28]) -> Option<Self> {
let neon = fearless_simd::Level::baseline().as_neon()?;
let weights = crate::kernels::neon::decode_ptq1_i16(neon, packed);
Some(Self { neon, weights })
}
#[inline]
pub(super) fn accumulate_lanes128(
&self,
weight_scale: f32,
activations: &[crate::kernels::Q8Block; 4],
lanes: &mut [f32; 4],
) {
let mut acc = f32x4::from_slice(self.neon, lanes);
for (group, act) in activations.iter().enumerate() {
let halves = act.values.as_chunks::<16>().0;
let (l0, h0) = i8x16::from_slice(self.neon, &halves[0]).widen();
let (l1, h1) = i8x16::from_slice(self.neon, &halves[1]).widen();
let sum_01 = self.weights[group * 4] * l0 + self.weights[group * 4 + 2] * l1;
let sum_23 = self.weights[group * 4 + 1] * h0 + self.weights[group * 4 + 3] * h1;
let (q0, q1) = sum_01.widen();
let (q2, q3) = sum_23.widen();
let floats = reduce4_i32x4_vec(q0, q1, q2, q3).to_float::<f32x4<Neon>>();
let d = f32x4::splat(self.neon, weight_scale * act.scale);
acc = floats.mul_add_precise(d, acc);
}
acc.store_slice(lanes);
}
#[inline]
pub(super) fn dot128_q8(&self, activations: &[crate::kernels::Q8Block; 4]) -> f32 {
let group_sums: [i32x4<Neon>; 4] = std::array::from_fn(|group| {
let halves = activations[group].values.as_chunks::<16>().0;
let (l0, h0) = i8x16::from_slice(self.neon, &halves[0]).widen();
let (l1, h1) = i8x16::from_slice(self.neon, &halves[1]).widen();
let pairs = (self.weights[group * 4] * l0 + self.weights[group * 4 + 1] * h0)
+ (self.weights[group * 4 + 2] * l1 + self.weights[group * 4 + 3] * h1);
let (sum_low, sum_high) = pairs.widen();
sum_low + sum_high
});
let dots = reduce4_i32x4_vec(group_sums[0], group_sums[1], group_sums[2], group_sums[3])
.to_float::<f32x4<Neon>>();
let scales = f32x4::from_slice(
self.neon,
&[
activations[0].scale,
activations[1].scale,
activations[2].scale,
activations[3].scale,
],
);
let prod = (dots * scales).to_array();
(((0.0 + prod[0]) + prod[1]) + prod[2]) + prod[3]
}
#[inline]
pub(super) fn dot128(&self, values: &[i8; 128]) -> i32 {
let mut acc = i16x8::splat(self.neon, 0);
for (index, values) in values.as_chunks::<16>().0.iter().enumerate() {
let (low, high) = i8x16::from_slice(self.neon, values).widen();
acc += self.weights[index * 2] * low + self.weights[index * 2 + 1] * high;
}
let (sum_low, sum_high) = acc.widen();
(sum_low + sum_high).reduce_sum()
}
#[inline]
pub(super) fn dot128_four(&self, values: [&[i8; 128]; 4]) -> [i32; 4] {
let mut acc = [i16x8::splat(self.neon, 0); 4];
let v0 = values[0].as_chunks::<16>().0;
let v1 = values[1].as_chunks::<16>().0;
let v2 = values[2].as_chunks::<16>().0;
let v3 = values[3].as_chunks::<16>().0;
for index in 0..8 {
let w_low = self.weights[index * 2];
let w_high = self.weights[index * 2 + 1];
let (l0, h0) = i8x16::from_slice(self.neon, &v0[index]).widen();
let (l1, h1) = i8x16::from_slice(self.neon, &v1[index]).widen();
let (l2, h2) = i8x16::from_slice(self.neon, &v2[index]).widen();
let (l3, h3) = i8x16::from_slice(self.neon, &v3[index]).widen();
acc[0] += w_low * l0 + w_high * h0;
acc[1] += w_low * l1 + w_high * h1;
acc[2] += w_low * l2 + w_high * h2;
acc[3] += w_low * l3 + w_high * h3;
}
let (s0_l, s0_h) = acc[0].widen();
let (s1_l, s1_h) = acc[1].widen();
let (s2_l, s2_h) = acc[2].widen();
let (s3_l, s3_h) = acc[3].widen();
reduce4_i32x4(s0_l + s0_h, s1_l + s1_h, s2_l + s2_h, s3_l + s3_h)
}
#[inline]
pub(super) fn dot128_eight(&self, values: [&[i8; 128]; 8]) -> [i32; 8] {
let mut acc = [i16x8::splat(self.neon, 0); 8];
let chunks = values.map(|token| token.as_chunks::<16>().0);
for index in 0..8 {
let w_low = self.weights[index * 2];
let w_high = self.weights[index * 2 + 1];
for token in 0..8 {
let (low, high) = i8x16::from_slice(self.neon, &chunks[token][index]).widen();
acc[token] += w_low * low + w_high * high;
}
}
let (s0_l, s0_h) = acc[0].widen();
let (s1_l, s1_h) = acc[1].widen();
let (s2_l, s2_h) = acc[2].widen();
let (s3_l, s3_h) = acc[3].widen();
let (s4_l, s4_h) = acc[4].widen();
let (s5_l, s5_h) = acc[5].widen();
let (s6_l, s6_h) = acc[6].widen();
let (s7_l, s7_h) = acc[7].widen();
let first = reduce4_i32x4(s0_l + s0_h, s1_l + s1_h, s2_l + s2_h, s3_l + s3_h);
let second = reduce4_i32x4(s4_l + s4_h, s5_l + s5_h, s6_l + s6_h, s7_l + s7_h);
[
first[0], first[1], first[2], first[3], second[0], second[1], second[2], second[3],
]
}
#[cfg(test)]
#[inline]
pub(super) fn dot32(&self, group: usize, values: &[i8; 32]) -> i32 {
let halves = values.as_chunks::<16>().0;
let (l0, h0) = i8x16::from_slice(self.neon, &halves[0]).widen();
let (l1, h1) = i8x16::from_slice(self.neon, &halves[1]).widen();
let pairs = (self.weights[group * 4] * l0 + self.weights[group * 4 + 1] * h0)
+ (self.weights[group * 4 + 2] * l1 + self.weights[group * 4 + 3] * h1);
let (sum_low, sum_high) = pairs.widen();
(sum_low + sum_high).reduce_sum()
}
#[cfg(test)]
#[inline]
pub(super) fn dot32_four(&self, group: usize, values: [&[i8; 32]; 4]) -> [i32; 4] {
let w0 = self.weights[group * 4];
let w1 = self.weights[group * 4 + 1];
let w2 = self.weights[group * 4 + 2];
let w3 = self.weights[group * 4 + 3];
let sums = values.map(|token| {
let halves = token.as_chunks::<16>().0;
let (l0, h0) = i8x16::from_slice(self.neon, &halves[0]).widen();
let (l1, h1) = i8x16::from_slice(self.neon, &halves[1]).widen();
let pairs = (w0 * l0 + w1 * h0) + (w2 * l1 + w3 * h1);
let (sum_low, sum_high) = pairs.widen();
sum_low + sum_high
});
reduce4_i32x4(sums[0], sums[1], sums[2], sums[3])
}
#[cfg(test)]
#[inline]
pub(super) fn dot32_eight(&self, group: usize, values: [&[i8; 32]; 8]) -> [i32; 8] {
let w0 = self.weights[group * 4];
let w1 = self.weights[group * 4 + 1];
let w2 = self.weights[group * 4 + 2];
let w3 = self.weights[group * 4 + 3];
let sums = values.map(|token| {
let halves = token.as_chunks::<16>().0;
let (l0, h0) = i8x16::from_slice(self.neon, &halves[0]).widen();
let (l1, h1) = i8x16::from_slice(self.neon, &halves[1]).widen();
let pairs = (w0 * l0 + w1 * h0) + (w2 * l1 + w3 * h1);
let (sum_low, sum_high) = pairs.widen();
sum_low + sum_high
});
let first = reduce4_i32x4(sums[0], sums[1], sums[2], sums[3]);
let second = reduce4_i32x4(sums[4], sums[5], sums[6], sums[7]);
[
first[0], first[1], first[2], first[3], second[0], second[1], second[2], second[3],
]
}
#[cfg(test)]
#[inline]
pub(super) fn lanes32(&self, group: usize, values: &[i8; 32]) -> [i32; 4] {
let halves = values.as_chunks::<16>().0;
let (l0, h0) = i8x16::from_slice(self.neon, &halves[0]).widen();
let (l1, h1) = i8x16::from_slice(self.neon, &halves[1]).widen();
let sum_01 = self.weights[group * 4] * l0 + self.weights[group * 4 + 2] * l1;
let sum_23 = self.weights[group * 4 + 1] * h0 + self.weights[group * 4 + 3] * h1;
let (lane0, lane1) = sum_01.widen();
let (lane2, lane3) = sum_23.widen();
reduce4_i32x4(lane0, lane1, lane2, lane3)
}
#[cfg(test)]
#[inline]
pub(super) fn lanes32_four(&self, group: usize, values: [&[i8; 32]; 4]) -> [[i32; 4]; 4] {
let w0 = self.weights[group * 4];
let w1 = self.weights[group * 4 + 1];
let w2 = self.weights[group * 4 + 2];
let w3 = self.weights[group * 4 + 3];
values.map(|token| {
let halves = token.as_chunks::<16>().0;
let (l0, h0) = i8x16::from_slice(self.neon, &halves[0]).widen();
let (l1, h1) = i8x16::from_slice(self.neon, &halves[1]).widen();
let sum_01 = w0 * l0 + w2 * l1;
let sum_23 = w1 * h0 + w3 * h1;
let (lane0, lane1) = sum_01.widen();
let (lane2, lane3) = sum_23.widen();
reduce4_i32x4(lane0, lane1, lane2, lane3)
})
}
#[cfg(test)]
#[inline]
pub(super) fn lanes32_eight(&self, group: usize, values: [&[i8; 32]; 8]) -> [[i32; 4]; 8] {
let w0 = self.weights[group * 4];
let w1 = self.weights[group * 4 + 1];
let w2 = self.weights[group * 4 + 2];
let w3 = self.weights[group * 4 + 3];
values.map(|token| {
let halves = token.as_chunks::<16>().0;
let (l0, h0) = i8x16::from_slice(self.neon, &halves[0]).widen();
let (l1, h1) = i8x16::from_slice(self.neon, &halves[1]).widen();
let sum_01 = w0 * l0 + w2 * l1;
let sum_23 = w1 * h0 + w3 * h1;
let (lane0, lane1) = sum_01.widen();
let (lane2, lane3) = sum_23.widen();
reduce4_i32x4(lane0, lane1, lane2, lane3)
})
}
}