use {Mm, Pt};
#[derive(Debug, Copy, Clone)]
pub struct Point {
/// x position from the bottom left corner in pt
pub x: Pt,
/// y position from the bottom left corner in pt
pub y: Pt,
}
impl Point {
/// Create a new point.
/// **WARNING: The reference point for a point is the bottom left corner, not the top left**
#[inline]
pub fn new(x: Mm, y: Mm)
-> Self
{
Self {
x: x.into(),
y: y.into(),
}
}
}
impl PartialEq for Point {
// custom compare function because of floating point inaccuracy
fn eq(&self, other: &Point) -> bool {
if self.x.0.is_normal() && other.x.0.is_normal() &&
self.y.0.is_normal() && other.y.0.is_normal() {
// four floating point numbers have to match
let x_eq = self.x == other.x;
if !x_eq { return false; }
let y_eq = self.y == other.y;
if y_eq { return true; }
}
false
}
}