#[cfg(feature = "fixed-point-128-impl")]
mod real_fixedpoint;
#[cfg(feature = "fixed-point-128-impl")]
mod constants_fixedpoint;
#[cfg(feature = "fixed-point-128-impl")]
pub use real_fixedpoint::Real;
#[cfg(feature = "fixed-point-128-impl")]
pub use real_fixedpoint::RealInclusiveRange;
#[cfg(feature = "fixed-point-128-impl")]
pub use constants_fixedpoint::*;
#[cfg(feature = "float-point-f32-impl")]
mod real_f32;
#[cfg(feature = "float-point-f32-impl")]
mod constants_f32;
#[cfg(feature = "float-point-f32-impl")]
pub use real_f32::Real;
#[cfg(feature = "float-point-f32-impl")]
pub use real_f32::RealInclusiveRange;
#[cfg(feature = "float-point-f32-impl")]
pub use constants_f32::*;
#[cfg(feature = "float-point-f64-impl")]
mod real_f64;
#[cfg(feature = "float-point-f64-impl")]
mod constants_f64;
#[cfg(feature = "float-point-f64-impl")]
pub use real_f64::Real;
#[cfg(feature = "float-point-f64-impl")]
pub use real_f64::RealInclusiveRange;
#[cfg(feature = "float-point-f64-impl")]
pub use constants_f64::*;