primase_testdata::inputs! {
games {
General = "general",
}
installs {}
keys {}
tools {
Oodle5 = "oodle5" {
about: "an Oodle version-5 DLL (`oo2core_5_win64.dll`); on Windows only: elsewhere oozextract decodes and nothing is configured",
source: "the game's own DLL from the user's install",
gate: true,
},
Oodle6 = "oodle6" {
about: "an Oodle version-6 DLL (`oo2core_6_win64.dll`); on Windows only: elsewhere oozextract decodes and nothing is configured",
source: "the game's own DLL from the user's install",
gate: true,
},
Oodle9 = "oodle9" {
about: "an Oodle version-9 DLL (`oo2core_9_win64.dll`); on Windows only: elsewhere oozextract decodes and nothing is configured",
source: "the game's own DLL from the user's install",
gate: true,
},
}
oracle_sets {
Corpus = "corpus" {
about: "the games' own files cut from their installs (shader containers, EBX documents, Havok tagfiles, DCX files, CAS frames)",
source: "the user's own installs: files extracted as stored",
},
}
declared {
Query::Oracle(OracleSet::Corpus, Game::General, "codecs.tsv") => {
status: Live,
gate: true,
about: r#"TSV: codec, compressed path, oracle decoded path (tab-separated)"#,
source: r#"independent: the games' own streams (Sekiro's DFLT DCX envelopes, skate.'s zlib CAS blocks, Riders Republic's terrain LZ4 blocks, GTA V's raw deflate archive files, cut by the corpus_* example programs of the games' reader crates, which are not in this repository) decoded by Python's zlib and the lz4 package 4.4.5, tests/oracles/codecs.py"#,
},
}
debug {
"oodle.dump" => "a folder under the scratch root: the Oodle gate writes there the payload and the game library's output of each stream oozextract refuses or decodes differently",
}
}