[package]
edition = "2024"
name = "prgpu"
version = "0.1.11"
build = "build.rs"
include = [
"src/**",
"shaders/**",
"vekl/**/*.slang",
"vekl/LICENSE",
"vekl/README.md",
"build.rs",
"Cargo.toml",
"README.md",
"LICENSE-MIT",
"LICENSE-APACHE",
"docs/**",
]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "GPU-accelerated rendering utilities for Adobe Premiere Pro and After Effects plugins"
homepage = "https://github.com/Exaecut/prgpu"
documentation = "https://docs.rs/prgpu"
readme = "README.md"
keywords = [
"gpu",
"video",
"after-effects",
"premiere",
"rendering",
]
categories = [
"graphics",
"multimedia::video",
"rendering",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/Exaecut/prgpu"
[features]
bench = ["dep:criterion"]
build = [
"dep:cc",
"dep:serde",
"dep:serde_json",
"dep:ureq",
"dep:tar",
"dep:flate2",
"dep:fs2",
]
cargo-clippy = []
default = ["cargo-clippy"]
shader_hotreload = ["cudarc/nvrtc"]
timing = []
[lib]
name = "prgpu"
path = "src/lib.rs"
[dependencies.bytemuck]
version = "1.23.1"
features = [
"derive",
"min_const_generics",
]
[dependencies.cc]
version = "1"
optional = true
[dependencies.criterion]
version = "0.8.2"
features = [
"cargo_bench_support",
"html_reports",
]
optional = true
default-features = false
[dependencies.exaecut-after-effects]
version = "0.5"
[dependencies.exaecut-premiere]
version = "0.5"
[dependencies.flate2]
version = "1"
optional = true
[dependencies.fs2]
version = "0.4"
optional = true
[dependencies.log]
version = "0.4"
features = [
"release_max_level_trace",
"max_level_trace",
]
[dependencies.parking_lot]
version = "0.12.3"
[dependencies.paste]
version = "1.0.15"
[dependencies.prgpu-macro]
version = "0.1.0"
[dependencies.rayon]
version = "1.10"
[dependencies.serde]
version = "1"
features = ["derive"]
optional = true
[dependencies.serde_json]
version = "1"
optional = true
[dependencies.tar]
version = "0.4"
optional = true
[dependencies.ureq]
version = "3"
optional = true
[dev-dependencies.trybuild]
version = "1"
[build-dependencies.cc]
version = "1"
[build-dependencies.flate2]
version = "1"
[build-dependencies.fs2]
version = "0.4"
[build-dependencies.serde]
version = "1"
features = ["derive"]
[build-dependencies.serde_json]
version = "1"
[build-dependencies.tar]
version = "0.4"
[build-dependencies.ureq]
version = "3"
[target.'cfg(target_os = "macos")'.dependencies.objc]
version = "0.2.7"
[target.'cfg(target_os = "windows")'.dependencies.cudarc]
version = "0.19.3"
features = [
"std",
"driver",
"fallback-dynamic-loading",
"cuda-13010",
]
default-features = false
[target.'cfg(target_os = "windows")'.dependencies.opencl3]
version = "0.12.1"
[target.'cfg(target_os = "windows")'.build-dependencies.cudarc]
version = "0.19.3"
features = [
"std",
"driver",
"nvrtc",
"fallback-dynamic-loading",
"cuda-13010",
]
default-features = false
[target.'cfg(target_os = "windows")'.build-dependencies.opencl3]
version = "0.12.1"
[target.'cfg(target_os = "windows")'.dev-dependencies.cudarc]
version = "0.19.3"
features = [
"std",
"driver",
"fallback-dynamic-loading",
"cuda-13010",
]
default-features = false
[target.'cfg(target_os = "windows")'.dev-dependencies.opencl3]
version = "0.12.1"
[lints.rust.unexpected_cfgs]
level = "warn"
priority = 0
check-cfg = [
"cfg(shader_hotreload)",
"cfg(does_dialog)",
"cfg(with_premiere)",
"cfg(threaded_rendering)",
]