PREY (Packet Routing Engine Yield)
PREY is a high-performance, asynchronous networking framework written in Rust. It is designed to be a robust engine for packet routing, reverse proxies, and user-space security layers.
This project is in early development stages!
Vision
To provide a modular and memory-safe infrastructure for:
- Layer 4/7 Reverse Proxying
- High-throughput Load Balancing
- User-space Firewalls (PREY-Fire)
What is done so far?
- Initial buffer structure.
Created by Renan Machado Santos. Built for performance.