pretty_text_effects 0.1.0

Text effects for Bevy Pretty Text
Documentation
# use pretty_text_effects::{Wobble, Wave, Shake, Scramble, ScrambleSpeed, ScrambleLifetime, Glitch};
# use pretty_text_macros::pretty;
# use pretty_text::dynamic_effects::PrettyTextEffectAppExt;
# use pretty_text::parser::PrettyTextParser;
# use pretty_text as bevy_pretty_text;
# use bevy::prelude::Text2d;
#
# struct DummyMaterials;
#
# impl DummyMaterials {
#     fn add<T: bevy::prelude::Asset>(&self, _: T) -> bevy::prelude::Handle<T> {
#         bevy::prelude::Handle::default()
#     }
# }
#
# fn __test() -> bevy::prelude::Result {
#     let mut world = bevy::prelude::World::new();
#     #[allow(unused)]
#     let materials = DummyMaterials;