pragma_graph
Part of pragma.core, a pure-Rust multithreaded core for game engines and frameworks (L3 layer).
Per-frame task graph with declared resource access (FrameGraph, Resources), validated before the first frame.
Most users should depend on the pragma_core facade
instead, which re-exports this crate. All pragma_* crates share one version and depend on each
other with =X.Y.Z: keep them at the same version.
License: MIT.