[dependencies.clap]
features = ["derive"]
version = "4.5"
[dependencies.rand]
version = "0.9"
[dependencies.serde]
features = ["derive"]
version = "1.0"
[dependencies.serde_json]
version = "1.0"
[dependencies.thiserror]
version = "2.0"
[dependencies.toml]
version = "0.9"
[lib]
crate-type = ["rlib", "cdylib"]
name = "praeda"
path = "src/lib.rs"
[lints.rust.unexpected_cfgs]
check-cfg = ["cfg(tarpaulin_include)"]
level = "warn"
priority = 0
[package]
authors = ["Eddie Dover <ed@eddiedover.dev>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-development", "no-std"]
description = "A procedural loot generator library with C++ and C# FFI bindings"
documentation = "https://docs.rs/praeda"
edition = "2024"
exclude = ["bindings", "examples", "scripts"]
homepage = "https://github.com/EddieDover/praeda"
keywords = ["loot", "procedural", "generation", "game", "items"]
license = "LGPL-3.0-or-later"
name = "praeda"
readme = "README.md"
repository = "https://github.com/EddieDover/praeda"
version = "0.2.1"
[profile.dist]
inherits = "release"
lto = "thin"
[[test]]
name = "ffi_struct_test"
path = "tests/ffi_struct_test.rs"
[[test]]
name = "integration_test"
path = "tests/integration_test.rs"