use std::fmt::Debug;
use rand_distr::num_traits::{Float, FloatConst};
use crate::reference::fft64::reim::{ReimFFTExecute, fft_ref, frac_rev_bits};
use poulpy_hal::alloc_aligned;
pub struct ReimFFTRef;
impl ReimFFTExecute<ReimFFTTable<f64>, f64> for ReimFFTRef {
fn reim_dft_execute(table: &ReimFFTTable<f64>, data: &mut [f64]) {
fft_ref(table.m, &table.omg, data);
}
}
pub struct ReimFFTTable<R: Float + FloatConst + Debug> {
m: usize,
omg: Vec<R>,
}
impl<R: Float + FloatConst + Debug> ReimFFTTable<R> {
pub fn new(m: usize) -> Self {
assert!(m & (m - 1) == 0, "m must be a power of two but is {m}");
let mut omg: Vec<R> = alloc_aligned::<R>(2 * m);
let quarter: R = R::from(1. / 4.).unwrap();
if m <= 16 {
match m {
1 => {}
2 => {
fill_fft2_omegas(quarter, &mut omg, 0);
}
4 => {
fill_fft4_omegas(quarter, &mut omg, 0);
}
8 => {
fill_fft8_omegas(quarter, &mut omg, 0);
}
16 => {
fill_fft16_omegas(quarter, &mut omg, 0);
}
_ => {}
}
} else if m <= 2048 {
fill_fft_bfs_16_omegas(m, quarter, &mut omg, 0);
} else {
fill_fft_rec_16_omegas(m, quarter, &mut omg, 0);
}
Self { m, omg }
}
pub fn execute(&self, data: &mut [R]) {
fft_ref(self.m, &self.omg, data);
}
pub fn m(&self) -> usize {
self.m
}
pub fn omg(&self) -> &[R] {
&self.omg
}
}
#[inline(always)]
fn fill_fft2_omegas<R: Float + FloatConst>(j: R, omg: &mut [R], pos: usize) -> usize {
let omg_pos: &mut [R] = &mut omg[pos..];
assert!(omg_pos.len() >= 2);
let angle: R = j / R::from(2).unwrap();
let two_pi: R = R::from(2).unwrap() * R::PI();
omg_pos[0] = R::cos(two_pi * angle);
omg_pos[1] = R::sin(two_pi * angle);
pos + 2
}
#[inline(always)]
fn fill_fft4_omegas<R: Float + FloatConst>(j: R, omg: &mut [R], pos: usize) -> usize {
let omg_pos: &mut [R] = &mut omg[pos..];
assert!(omg_pos.len() >= 4);
let angle_1: R = j / R::from(2).unwrap();
let angle_2: R = j / R::from(4).unwrap();
let two_pi: R = R::from(2).unwrap() * R::PI();
omg_pos[0] = R::cos(two_pi * angle_1);
omg_pos[1] = R::sin(two_pi * angle_1);
omg_pos[2] = R::cos(two_pi * angle_2);
omg_pos[3] = R::sin(two_pi * angle_2);
pos + 4
}
#[inline(always)]
fn fill_fft8_omegas<R: Float + FloatConst>(j: R, omg: &mut [R], pos: usize) -> usize {
let omg_pos: &mut [R] = &mut omg[pos..];
assert!(omg_pos.len() >= 8);
let _8th: R = R::from(1. / 8.).unwrap();
let angle_1: R = j / R::from(2).unwrap();
let angle_2: R = j / R::from(4).unwrap();
let angle_4: R = j / R::from(8).unwrap();
let two_pi: R = R::from(2).unwrap() * R::PI();
omg_pos[0] = R::cos(two_pi * angle_1);
omg_pos[1] = R::sin(two_pi * angle_1);
omg_pos[2] = R::cos(two_pi * angle_2);
omg_pos[3] = R::sin(two_pi * angle_2);
omg_pos[4] = R::cos(two_pi * angle_4);
omg_pos[5] = R::cos(two_pi * (angle_4 + _8th));
omg_pos[6] = R::sin(two_pi * angle_4);
omg_pos[7] = R::sin(two_pi * (angle_4 + _8th));
pos + 8
}
#[inline(always)]
fn fill_fft16_omegas<R: Float + FloatConst>(j: R, omg: &mut [R], pos: usize) -> usize {
let omg_pos: &mut [R] = &mut omg[pos..];
assert!(omg_pos.len() >= 16);
let _8th: R = R::from(1. / 8.).unwrap();
let _16th: R = R::from(1. / 16.).unwrap();
let angle_1: R = j / R::from(2).unwrap();
let angle_2: R = j / R::from(4).unwrap();
let angle_4: R = j / R::from(8).unwrap();
let angle_8: R = j / R::from(16).unwrap();
let two_pi: R = R::from(2).unwrap() * R::PI();
omg_pos[0] = R::cos(two_pi * angle_1);
omg_pos[1] = R::sin(two_pi * angle_1);
omg_pos[2] = R::cos(two_pi * angle_2);
omg_pos[3] = R::sin(two_pi * angle_2);
omg_pos[4] = R::cos(two_pi * angle_4);
omg_pos[5] = R::sin(two_pi * angle_4);
omg_pos[6] = R::cos(two_pi * (angle_4 + _8th));
omg_pos[7] = R::sin(two_pi * (angle_4 + _8th));
omg_pos[8] = R::cos(two_pi * angle_8);
omg_pos[9] = R::cos(two_pi * (angle_8 + _8th));
omg_pos[10] = R::cos(two_pi * (angle_8 + _16th));
omg_pos[11] = R::cos(two_pi * (angle_8 + _8th + _16th));
omg_pos[12] = R::sin(two_pi * angle_8);
omg_pos[13] = R::sin(two_pi * (angle_8 + _8th));
omg_pos[14] = R::sin(two_pi * (angle_8 + _16th));
omg_pos[15] = R::sin(two_pi * (angle_8 + _8th + _16th));
pos + 16
}
#[inline(always)]
fn fill_fft_bfs_16_omegas<R: Float + FloatConst>(m: usize, j: R, omg: &mut [R], mut pos: usize) -> usize {
let log_m: usize = (usize::BITS - (m - 1).leading_zeros()) as usize;
let mut mm: usize = m;
let mut jj: R = j;
let two_pi: R = R::from(2).unwrap() * R::PI();
if !log_m.is_multiple_of(2) {
let h = mm >> 1;
let j: R = jj * R::from(0.5).unwrap();
omg[pos] = R::cos(two_pi * j);
omg[pos + 1] = R::sin(two_pi * j);
pos += 2;
mm = h;
jj = j
}
while mm > 16 {
let h: usize = mm >> 2;
let j: R = jj * R::from(1. / 4.).unwrap();
for i in (0..m).step_by(mm) {
let rs_0 = j + frac_rev_bits::<R>(i / mm) * R::from(1. / 4.).unwrap();
let rs_1 = R::from(2).unwrap() * rs_0;
omg[pos] = R::cos(two_pi * rs_1);
omg[pos + 1] = R::sin(two_pi * rs_1);
omg[pos + 2] = R::cos(two_pi * rs_0);
omg[pos + 3] = R::sin(two_pi * rs_0);
pos += 4;
}
mm = h;
jj = j;
}
for i in (0..m).step_by(16) {
let j = jj + frac_rev_bits(i >> 4);
fill_fft16_omegas(j, omg, pos);
pos += 16
}
pos
}
#[inline(always)]
fn fill_fft_rec_16_omegas<R: Float + FloatConst>(m: usize, j: R, omg: &mut [R], mut pos: usize) -> usize {
if m <= 2048 {
return fill_fft_bfs_16_omegas(m, j, omg, pos);
}
let h: usize = m >> 1;
let s: R = j * R::from(0.5).unwrap();
let _2pi = R::from(2).unwrap() * R::PI();
omg[pos] = R::cos(_2pi * s);
omg[pos + 1] = R::sin(_2pi * s);
pos += 2;
pos = fill_fft_rec_16_omegas(h, s, omg, pos);
pos = fill_fft_rec_16_omegas(h, s + R::from(0.5).unwrap(), omg, pos);
pos
}
#[inline(always)]
#[allow(dead_code)]
fn ctwiddle_ref(ra: &mut f64, ia: &mut f64, rb: &mut f64, ib: &mut f64, omg_re: f64, omg_im: f64) {
let dr: f64 = *rb * omg_re - *ib * omg_im;
let di: f64 = *rb * omg_im + *ib * omg_re;
*rb = *ra - dr;
*ib = *ia - di;
*ra += dr;
*ia += di;
}