use poulpy_hal::layouts::{Backend, Data, Module, ScratchArena};
use crate::layouts::{
Base2K, Degree, Dnum, Dsize, GGLWEInfos, GGLWEPreparedBackendMut, GGLWEPreparedBackendRef, GGLWEToBackendRef, GLWEInfos,
GLWESwitchingKeyDegrees, GLWESwitchingKeyDegreesMut, LWEInfos, Rank, TorusPrecision,
prepared::{GGLWEPrepared, GGLWEPreparedFactory, GGLWEPreparedToBackendMut, GGLWEPreparedToBackendRef},
};
#[derive(PartialEq, Eq)]
pub struct GLWESwitchingKeyPrepared<D: Data, B: Backend> {
pub(crate) key: GGLWEPrepared<D, B>,
pub(crate) input_degree: Degree, pub(crate) output_degree: Degree, }
impl<D: Data, BE: Backend> GLWESwitchingKeyDegrees for GLWESwitchingKeyPrepared<D, BE> {
fn output_degree(&self) -> &Degree {
&self.output_degree
}
fn input_degree(&self) -> &Degree {
&self.input_degree
}
}
impl<D: Data, BE: Backend> GLWESwitchingKeyDegreesMut for GLWESwitchingKeyPrepared<D, BE> {
fn output_degree(&mut self) -> &mut Degree {
&mut self.output_degree
}
fn input_degree(&mut self) -> &mut Degree {
&mut self.input_degree
}
}
impl<D: Data, B: Backend> LWEInfos for GLWESwitchingKeyPrepared<D, B> {
fn n(&self) -> Degree {
self.key.n()
}
fn base2k(&self) -> Base2K {
self.key.base2k()
}
fn size(&self) -> usize {
self.key.size()
}
}
impl<D: Data, B: Backend> GLWEInfos for GLWESwitchingKeyPrepared<D, B> {
fn rank(&self) -> Rank {
self.rank_out()
}
}
impl<D: Data, B: Backend> GGLWEInfos for GLWESwitchingKeyPrepared<D, B> {
fn rank_in(&self) -> Rank {
self.key.rank_in()
}
fn rank_out(&self) -> Rank {
self.key.rank_out()
}
fn dsize(&self) -> Dsize {
self.key.dsize()
}
fn dnum(&self) -> Dnum {
self.key.dnum()
}
}
pub trait GLWESwitchingKeyPreparedFactory<B: Backend>
where
Self: GGLWEPreparedFactory<B>,
{
fn glwe_switching_key_prepared_alloc(
&self,
base2k: Base2K,
k: TorusPrecision,
rank_in: Rank,
rank_out: Rank,
dnum: Dnum,
dsize: Dsize,
) -> GLWESwitchingKeyPrepared<B::OwnedBuf, B> {
GLWESwitchingKeyPrepared::<B::OwnedBuf, B> {
key: self.gglwe_prepared_alloc(base2k, k, rank_in, rank_out, dnum, dsize),
input_degree: Degree(0),
output_degree: Degree(0),
}
}
fn glwe_switching_key_prepared_alloc_from_infos<A>(&self, infos: &A) -> GLWESwitchingKeyPrepared<B::OwnedBuf, B>
where
A: GGLWEInfos,
{
self.glwe_switching_key_prepared_alloc(
infos.base2k(),
infos.max_k(),
infos.rank_in(),
infos.rank_out(),
infos.dnum(),
infos.dsize(),
)
}
fn bytes_of_glwe_key_prepared(
&self,
base2k: Base2K,
k: TorusPrecision,
rank_in: Rank,
rank_out: Rank,
dnum: Dnum,
dsize: Dsize,
) -> usize {
self.gglwe_prepared_bytes_of(base2k, k, rank_in, rank_out, dnum, dsize)
}
fn glwe_switching_key_prepared_bytes_of_from_infos<A>(&self, infos: &A) -> usize
where
A: GGLWEInfos,
{
self.bytes_of_glwe_key_prepared(
infos.base2k(),
infos.max_k(),
infos.rank_in(),
infos.rank_out(),
infos.dnum(),
infos.dsize(),
)
}
fn glwe_switching_key_prepare_tmp_bytes<A>(&self, infos: &A) -> usize
where
A: GGLWEInfos,
{
let lvl_0: usize = self.gglwe_prepare_tmp_bytes(infos);
lvl_0
}
fn glwe_switching_key_prepare<R, O>(&self, res: &mut R, other: &O, scratch: &mut ScratchArena<'_, B>)
where
R: GGLWEPreparedToBackendMut<B> + GLWESwitchingKeyDegreesMut,
O: GGLWEToBackendRef<B> + GLWESwitchingKeyDegrees,
{
let tmp_bytes = {
let res_infos = res.to_backend_mut();
self.glwe_switching_key_prepare_tmp_bytes(&res_infos)
};
assert!(
scratch.available() >= tmp_bytes,
"scratch.available(): {} < GLWESwitchingKeyPreparedFactory::glwe_switching_key_prepare_tmp_bytes: {}",
scratch.available(),
tmp_bytes
);
self.gglwe_prepare(res, other, scratch);
*res.input_degree() = *other.input_degree();
*res.output_degree() = *other.output_degree();
}
}
impl<B: Backend> GLWESwitchingKeyPreparedFactory<B> for Module<B> where Self: GGLWEPreparedFactory<B> {}
pub type GLWESwitchingKeyPreparedBackendRef<'a, B> = GLWESwitchingKeyPrepared<<B as Backend>::BufRef<'a>, B>;
pub type GLWESwitchingKeyPreparedBackendMut<'a, B> = GLWESwitchingKeyPrepared<<B as Backend>::BufMut<'a>, B>;
pub trait GLWESwitchingKeyPreparedToBackendRef<B: Backend> {
fn to_backend_ref(&self) -> GLWESwitchingKeyPreparedBackendRef<'_, B>;
}
impl<D: Data, B: Backend> GLWESwitchingKeyPreparedToBackendRef<B> for GLWESwitchingKeyPrepared<D, B>
where
GGLWEPrepared<D, B>: GGLWEPreparedToBackendRef<B>,
{
fn to_backend_ref(&self) -> GLWESwitchingKeyPreparedBackendRef<'_, B> {
GLWESwitchingKeyPrepared {
key: self.key.to_backend_ref(),
input_degree: self.input_degree,
output_degree: self.output_degree,
}
}
}
impl<D: Data, B: Backend> GGLWEPreparedToBackendRef<B> for GLWESwitchingKeyPrepared<D, B>
where
GGLWEPrepared<D, B>: GGLWEPreparedToBackendRef<B>,
{
fn to_backend_ref(&self) -> GGLWEPreparedBackendRef<'_, B> {
self.key.to_backend_ref()
}
}
impl<D: Data, B: Backend> GGLWEPreparedToBackendMut<B> for GLWESwitchingKeyPrepared<D, B>
where
GGLWEPrepared<D, B>: GGLWEPreparedToBackendMut<B>,
{
fn to_backend_mut(&mut self) -> GGLWEPreparedBackendMut<'_, B> {
self.key.to_backend_mut()
}
}
pub trait GLWESwitchingKeyPreparedToBackendMut<B: Backend> {
fn to_backend_mut(&mut self) -> GLWESwitchingKeyPreparedBackendMut<'_, B>;
}
impl<D: Data, B: Backend> GLWESwitchingKeyPreparedToBackendMut<B> for GLWESwitchingKeyPrepared<D, B>
where
GGLWEPrepared<D, B>: GGLWEPreparedToBackendMut<B>,
{
fn to_backend_mut(&mut self) -> GLWESwitchingKeyPreparedBackendMut<'_, B> {
GLWESwitchingKeyPrepared {
key: self.key.to_backend_mut(),
input_degree: self.input_degree,
output_degree: self.output_degree,
}
}
}