use poulpy_hal::{
api::ScratchAvailable,
layouts::{Backend, Data, DataMut, DataRef, Module, Scratch},
};
use crate::layouts::{
Base2K, Degree, Dnum, Dsize, GGLWEInfos, GGLWEToRef, GLWEInfos, GLWESwitchingKeyDegrees, GLWESwitchingKeyDegreesMut,
LWEInfos, Rank, TorusPrecision,
prepared::{GGLWEPrepared, GGLWEPreparedFactory, GGLWEPreparedToMut, GGLWEPreparedToRef},
};
#[derive(PartialEq, Eq)]
pub struct GLWESwitchingKeyPrepared<D: Data, B: Backend> {
pub(crate) key: GGLWEPrepared<D, B>,
pub(crate) input_degree: Degree, pub(crate) output_degree: Degree, }
impl<D: DataRef, BE: Backend> GLWESwitchingKeyDegrees for GLWESwitchingKeyPrepared<D, BE> {
fn output_degree(&self) -> &Degree {
&self.output_degree
}
fn input_degree(&self) -> &Degree {
&self.input_degree
}
}
impl<D: DataMut, BE: Backend> GLWESwitchingKeyDegreesMut for GLWESwitchingKeyPrepared<D, BE> {
fn output_degree(&mut self) -> &mut Degree {
&mut self.output_degree
}
fn input_degree(&mut self) -> &mut Degree {
&mut self.input_degree
}
}
impl<D: Data, B: Backend> LWEInfos for GLWESwitchingKeyPrepared<D, B> {
fn n(&self) -> Degree {
self.key.n()
}
fn base2k(&self) -> Base2K {
self.key.base2k()
}
fn k(&self) -> TorusPrecision {
self.key.k()
}
fn size(&self) -> usize {
self.key.size()
}
}
impl<D: Data, B: Backend> GLWEInfos for GLWESwitchingKeyPrepared<D, B> {
fn rank(&self) -> Rank {
self.rank_out()
}
}
impl<D: Data, B: Backend> GGLWEInfos for GLWESwitchingKeyPrepared<D, B> {
fn rank_in(&self) -> Rank {
self.key.rank_in()
}
fn rank_out(&self) -> Rank {
self.key.rank_out()
}
fn dsize(&self) -> Dsize {
self.key.dsize()
}
fn dnum(&self) -> Dnum {
self.key.dnum()
}
}
pub trait GLWESwitchingKeyPreparedFactory<B: Backend>
where
Self: GGLWEPreparedFactory<B>,
{
fn alloc_glwe_switching_key_prepared(
&self,
base2k: Base2K,
k: TorusPrecision,
rank_in: Rank,
rank_out: Rank,
dnum: Dnum,
dsize: Dsize,
) -> GLWESwitchingKeyPrepared<Vec<u8>, B> {
GLWESwitchingKeyPrepared::<Vec<u8>, B> {
key: self.alloc_gglwe_prepared(base2k, k, rank_in, rank_out, dnum, dsize),
input_degree: Degree(0),
output_degree: Degree(0),
}
}
fn alloc_glwe_switching_key_prepared_from_infos<A>(&self, infos: &A) -> GLWESwitchingKeyPrepared<Vec<u8>, B>
where
A: GGLWEInfos,
{
self.alloc_glwe_switching_key_prepared(
infos.base2k(),
infos.k(),
infos.rank_in(),
infos.rank_out(),
infos.dnum(),
infos.dsize(),
)
}
fn bytes_of_glwe_key_prepared(
&self,
base2k: Base2K,
k: TorusPrecision,
rank_in: Rank,
rank_out: Rank,
dnum: Dnum,
dsize: Dsize,
) -> usize {
self.bytes_of_gglwe_prepared(base2k, k, rank_in, rank_out, dnum, dsize)
}
fn bytes_of_glwe_switching_key_prepared_from_infos<A>(&self, infos: &A) -> usize
where
A: GGLWEInfos,
{
self.bytes_of_glwe_key_prepared(
infos.base2k(),
infos.k(),
infos.rank_in(),
infos.rank_out(),
infos.dnum(),
infos.dsize(),
)
}
fn prepare_glwe_switching_key_tmp_bytes<A>(&self, infos: &A) -> usize
where
A: GGLWEInfos,
{
let lvl_0: usize = self.prepare_gglwe_tmp_bytes(infos);
lvl_0
}
fn prepare_glwe_switching<R, O>(&self, res: &mut R, other: &O, scratch: &mut Scratch<B>)
where
R: GGLWEPreparedToMut<B> + GLWESwitchingKeyDegreesMut,
O: GGLWEToRef + GLWESwitchingKeyDegrees,
Scratch<B>: ScratchAvailable,
{
let res_infos = res.to_mut();
assert!(
scratch.available() >= self.prepare_glwe_switching_key_tmp_bytes(&res_infos),
"scratch.available(): {} < GLWESwitchingKeyPreparedFactory::prepare_glwe_switching_key_tmp_bytes: {}",
scratch.available(),
self.prepare_glwe_switching_key_tmp_bytes(&res_infos)
);
self.prepare_gglwe(res, other, scratch);
*res.input_degree() = *other.input_degree();
*res.output_degree() = *other.output_degree();
}
}
impl<B: Backend> GLWESwitchingKeyPreparedFactory<B> for Module<B> where Self: GGLWEPreparedFactory<B> {}
impl<B: Backend> GLWESwitchingKeyPrepared<Vec<u8>, B> {
pub fn alloc_from_infos<A, M>(module: &M, infos: &A) -> Self
where
A: GGLWEInfos,
M: GLWESwitchingKeyPreparedFactory<B>,
{
module.alloc_glwe_switching_key_prepared_from_infos(infos)
}
pub fn alloc<M>(
module: &M,
base2k: Base2K,
k: TorusPrecision,
rank_in: Rank,
rank_out: Rank,
dnum: Dnum,
dsize: Dsize,
) -> Self
where
M: GLWESwitchingKeyPreparedFactory<B>,
{
module.alloc_glwe_switching_key_prepared(base2k, k, rank_in, rank_out, dnum, dsize)
}
pub fn bytes_of_from_infos<A, M>(module: &M, infos: &A) -> usize
where
A: GGLWEInfos,
M: GLWESwitchingKeyPreparedFactory<B>,
{
module.bytes_of_glwe_switching_key_prepared_from_infos(infos)
}
pub fn bytes_of<M>(
module: &M,
base2k: Base2K,
k: TorusPrecision,
rank_in: Rank,
rank_out: Rank,
dnum: Dnum,
dsize: Dsize,
) -> usize
where
M: GLWESwitchingKeyPreparedFactory<B>,
{
module.bytes_of_glwe_key_prepared(base2k, k, rank_in, rank_out, dnum, dsize)
}
}
impl<D: DataMut, B: Backend> GLWESwitchingKeyPrepared<D, B> {
pub fn prepare<O, M>(&mut self, module: &M, other: &O, scratch: &mut Scratch<B>)
where
O: GGLWEToRef + GLWESwitchingKeyDegrees,
M: GLWESwitchingKeyPreparedFactory<B>,
Scratch<B>: ScratchAvailable,
{
module.prepare_glwe_switching(self, other, scratch);
}
}
impl<B: Backend> GLWESwitchingKeyPrepared<Vec<u8>, B> {
pub fn prepare_tmp_bytes<M>(&self, module: &M) -> usize
where
M: GLWESwitchingKeyPreparedFactory<B>,
{
module.prepare_glwe_switching_key_tmp_bytes(self)
}
}
impl<D: DataRef, BE: Backend> GGLWEPreparedToRef<BE> for GLWESwitchingKeyPrepared<D, BE>
where
GGLWEPrepared<D, BE>: GGLWEPreparedToRef<BE>,
{
fn to_ref(&self) -> GGLWEPrepared<&[u8], BE> {
self.key.to_ref()
}
}
impl<D: DataRef, BE: Backend> GGLWEPreparedToMut<BE> for GLWESwitchingKeyPrepared<D, BE>
where
GGLWEPrepared<D, BE>: GGLWEPreparedToMut<BE>,
{
fn to_mut(&mut self) -> GGLWEPrepared<&mut [u8], BE> {
self.key.to_mut()
}
}