pub enum ShadeStyle {
Smooth,
Flat,
TriFlat,
}Expand description
Shading style for surface mesh rendering.
Variants§
Smooth
Smooth shading using interpolated vertex normals.
Flat
Flat shading using face normals.
TriFlat
Flat shading per triangle (after triangulation).
Trait Implementations§
Source§impl Clone for ShadeStyle
impl Clone for ShadeStyle
Source§fn clone(&self) -> ShadeStyle
fn clone(&self) -> ShadeStyle
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShadeStyle
impl Debug for ShadeStyle
Source§impl Default for ShadeStyle
impl Default for ShadeStyle
Source§fn default() -> ShadeStyle
fn default() -> ShadeStyle
Returns the “default value” for a type. Read more
Source§impl PartialEq for ShadeStyle
impl PartialEq for ShadeStyle
impl Copy for ShadeStyle
impl Eq for ShadeStyle
impl StructuralPartialEq for ShadeStyle
Auto Trait Implementations§
impl Freeze for ShadeStyle
impl RefUnwindSafe for ShadeStyle
impl Send for ShadeStyle
impl Sync for ShadeStyle
impl Unpin for ShadeStyle
impl UnsafeUnpin for ShadeStyle
impl UnwindSafe for ShadeStyle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T
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impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool
Compare self to
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impl<Q, K> Equivalent<K> for Q
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fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
self into a Left variant of Either<Self, Self>
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impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
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Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().