pub struct FloatingScalarImage { /* private fields */ }Expand description
A floating scalar image quantity (not attached to any structure).
Displays a 2D grid of scalar values using a colormap.
Implementations§
Source§impl FloatingScalarImage
impl FloatingScalarImage
Sourcepub fn new(
name: impl Into<String>,
width: u32,
height: u32,
values: Vec<f32>,
) -> Self
pub fn new( name: impl Into<String>, width: u32, height: u32, values: Vec<f32>, ) -> Self
Creates a new floating scalar image.
Sourcepub fn origin(&self) -> ImageOrigin
pub fn origin(&self) -> ImageOrigin
Gets the image origin.
Sourcepub fn set_origin(&mut self, origin: ImageOrigin) -> &mut Self
pub fn set_origin(&mut self, origin: ImageOrigin) -> &mut Self
Sets the image origin.
Sourcepub fn colormap_name(&self) -> &str
pub fn colormap_name(&self) -> &str
Gets the colormap name.
Sourcepub fn set_colormap(&mut self, name: impl Into<String>) -> &mut Self
pub fn set_colormap(&mut self, name: impl Into<String>) -> &mut Self
Sets the colormap name.
Sourcepub fn set_data_range(&mut self, min: f32, max: f32) -> &mut Self
pub fn set_data_range(&mut self, min: f32, max: f32) -> &mut Self
Sets the data range.
Trait Implementations§
Source§impl Quantity for FloatingScalarImage
impl Quantity for FloatingScalarImage
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns a mutable reference to self as
Any for downcasting.Source§fn structure_name(&self) -> &str
fn structure_name(&self) -> &str
Returns the name of the parent structure.
Source§fn kind(&self) -> QuantityKind
fn kind(&self) -> QuantityKind
Returns the kind of this quantity.
Source§fn is_enabled(&self) -> bool
fn is_enabled(&self) -> bool
Returns whether this quantity is currently enabled/visible.
Source§fn set_enabled(&mut self, enabled: bool)
fn set_enabled(&mut self, enabled: bool)
Sets the enabled state of this quantity.
Source§fn clear_gpu_resources(&mut self)
fn clear_gpu_resources(&mut self)
Clears GPU render resources so they can be re-initialized with a new device.
Auto Trait Implementations§
impl Freeze for FloatingScalarImage
impl RefUnwindSafe for FloatingScalarImage
impl Send for FloatingScalarImage
impl Sync for FloatingScalarImage
impl Unpin for FloatingScalarImage
impl UnsafeUnpin for FloatingScalarImage
impl UnwindSafe for FloatingScalarImage
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
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Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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