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MatcapTextureSet

Struct MatcapTextureSet 

Source
pub struct MatcapTextureSet {
    pub tex_r: TextureView,
    pub tex_g: TextureView,
    pub tex_b: TextureView,
    pub tex_k: TextureView,
    pub sampler: Sampler,
    pub bind_group: BindGroup,
}
Expand description

Pre-built GPU resources for a matcap material.

Each material has 4 texture views (R, G, B, K channels) and a shared sampler. For blendable materials, each channel is a different texture. For static materials, all 4 views point to the same single texture.

Fields§

§tex_r: TextureView

Texture view for the R channel.

§tex_g: TextureView

Texture view for the G channel.

§tex_b: TextureView

Texture view for the B channel.

§tex_k: TextureView

Texture view for the K (remainder) channel.

§sampler: Sampler

Linear filtering sampler.

§bind_group: BindGroup

Pre-built bind group for this material.

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